osu/osu.Game.Rulesets.Mania
2020-07-16 17:42:37 +09:00
..
Beatmaps Replace iterated addition with rounding 2020-06-30 20:16:19 +02:00
Configuration Add milliseconds value alongside 2020-04-03 18:38:04 +09:00
Difficulty Fix possible exceptions in performance calculators 2020-05-18 15:10:59 +09:00
Edit Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 12:20:50 +09:00
Judgements Fix 1M score being possible with only GREATs in mania 2020-06-22 19:52:23 +09:00
MathUtils
Mods Use WithChild 2020-07-16 17:42:37 +09:00
Objects Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Properties
Replays Use another argument exception 2020-04-15 13:08:15 +09:00
Resources/Testing/Beatmaps Add failing test case 2020-06-27 16:46:43 +02:00
Scoring Disallow catch-specific judgements in mania 2020-05-17 17:16:22 +02:00
Skinning Check skin option in skin transformers 2020-06-22 20:08:32 +02:00
UI Add newline 2020-07-16 17:42:37 +09:00
DualStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaInputManager.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaRuleset.cs Add dynamic compilation exclusion rules for ruleset types 2020-07-10 14:49:44 +09:00
ManiaSettingsSubsection.cs
ManiaSkinComponent.cs Implement bottom stage image 2020-04-08 16:20:54 +09:00
osu.Game.Rulesets.Mania.csproj
SingleStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
VariantMappingGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00