osu/osu.Game/Skinning
2022-06-16 18:56:53 +09:00
..
Components Combine SkinSprite into SkinnableSprite 2022-04-01 16:01:33 +09:00
Editor Merge pull request #18587 from peppy/skin-editor-fix-sizing 2022-06-07 13:19:50 +09:00
BeatmapSkinProvidingContainer.cs Rename AllowSampleLookup argument to something saner 2021-12-26 14:29:07 +01:00
DefaultLegacySkin.cs Make "skin.ini" the default skin filename and remove redundant parameters 2022-03-23 15:05:01 +09:00
DefaultSkin.cs Handle all skin component types explicitly 2022-04-23 03:34:05 +03:00
EFSkinInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
GameplaySkinComponent.cs
GlobalSkinColours.cs
HUDSkinComponents.cs
IAnimationTimeReference.cs
IPooledSampleProvider.cs
ISkin.cs Apply notnull constraint 2022-03-25 15:54:01 +09:00
ISkinComponent.cs
ISkinnableDrawable.cs Add the ability to add settings to skinnable elements 2022-03-13 17:03:25 +09:00
ISkinnableTarget.cs
ISkinSource.cs Add missing documentation for SourceChanged 2021-10-12 12:50:28 +09:00
LegacyAccuracyCounter.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
LegacyBeatmapSkin.cs Add proof of concept flow to ensure RealmBackedResourceStore is invalidated on realm file changes 2022-04-01 16:01:33 +09:00
LegacyColourCompatibility.cs Remove some mentions of "lazer" 2021-07-04 12:41:27 +09:00
LegacyFont.cs
LegacyHealthDisplay.cs Use non linear colour interpolation for legacy health display 2021-08-10 11:29:31 +10:00
LegacyJudgementPieceNew.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
LegacyJudgementPieceOld.cs
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
LegacyRollingCounter.cs
LegacyScoreCounter.cs Use localisable format string for comma separator mode 2021-10-10 17:41:16 +09:00
LegacySkin.cs Change skin.ini boolean parsing to match osu!stable 2022-06-06 19:43:09 +09:00
LegacySkinDecoder.cs Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
LegacySkinExtensions.cs Split out GetTextures helper function for LegacySkins 2022-04-07 17:28:48 +09:00
LegacySkinTransformer.cs Expose LegacySkinTransformer's underlying skin for pattern-matching 2022-06-04 01:14:42 +03:00
LegacySpriteText.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
PausableSkinnableSound.cs Move ISamplePlaybackDisabler to more general namespace 2022-05-08 10:38:58 +02:00
PoolableSkinnableSample.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
RealmBackedResourceStore.cs Revert "Remove nullable on RealmBackedResourceStore realm parameter" 2022-04-04 22:22:55 +02:00
ResourceStoreBackedSkin.cs Apply notnull constraint 2022-03-25 15:54:01 +09:00
RulesetSkinProvidingContainer.cs Rename OnSourceChanged and expand on xmldoc to mention that it doesn't fire SourceChanged 2021-10-12 13:04:48 +09:00
Skin.cs Merge pull request #17596 from peppy/skin-editor-sprites 2022-04-05 17:38:58 +09:00
SkinComboColourLookup.cs
SkinConfigManager.cs
SkinConfiguration.cs Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
SkinCustomColourLookup.cs
SkinFileInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
SkinImporter.cs Remove RealmArchiveModelManager from hierarchy 2022-06-16 18:53:13 +09:00
SkinInfo.cs Avoid constructor overhead for realm SkinInfo parameterless constructor 2022-01-20 17:29:07 +09:00
SkinManager.cs Remove local realm fields in manager classes 2022-06-16 18:56:53 +09:00
SkinnableDrawable.cs Combine SkinSprite into SkinnableSprite 2022-04-01 16:01:33 +09:00
SkinnableSound.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
SkinnableSprite.cs Change SpriteComponent accessibility to internal 2022-04-23 19:11:54 +03:00
SkinnableSpriteText.cs
SkinnableTarget.cs Add basic song select setup for skinnability 2022-03-16 19:12:06 +09:00
SkinnableTargetComponent.cs
SkinnableTargetComponentsContainer.cs
SkinnableTargetContainer.cs Fix two different skins displaying at the same time when rapidly switching 2021-10-11 16:11:15 +09:00
SkinProvidingContainer.cs Rename AllowSampleLookup argument to something saner 2021-12-26 14:29:07 +01:00
SkinReloadableDrawable.cs
SkinUtils.cs
UnsupportedSkinComponentException.cs Add a touch more detail to the unsupported skin component exception 2022-04-25 19:06:47 +09:00