osu/osu.Game/Modes/UI/HealthDisplay.cs
2017-03-10 13:58:17 +09:00

25 lines
678 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Modes.UI
{
internal abstract class HealthDisplay : Container
{
public readonly BindableDouble Current = new BindableDouble
{
MinValue = 0,
MaxValue = 1
};
protected HealthDisplay()
{
Current.ValueChanged += (s, e) => SetHealth((float)Current);
}
protected abstract void SetHealth(float value);
}
}