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osu
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70dc3bae4a
osu
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osu.Game
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Dean Herbert
cf8283582b
Don't update LifetimeStart on HitObject state change.
2016-12-15 22:58:23 +09:00
..
Drawables
Don't update LifetimeStart on HitObject state change.
2016-12-15 22:58:23 +09:00
HitObject.cs
Don't store beatmap reference in hitobjects.
2016-11-28 18:45:50 +09:00
HitObjectConverter.cs
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
HitObjectParser.cs
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00