osu/osu.Game.Rulesets.Taiko.Tests
Dean Herbert b5f670cc5b Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
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.vscode
Editor Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
Mods Add test scene for hidden mod 2021-06-11 12:17:38 +02:00
Resources
Skinning Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DrawableTaikoRulesetTestScene.cs Update all simple cases of switching to `IWorkingBeatmap` 2021-11-17 20:56:57 +09:00
DrawableTestHit.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
DrawableTestStrongHit.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
HitObjectApplicationTestScene.cs Always use LifetimeEntry to manage hit objects in HitObjectContainer 2021-04-29 14:38:01 +09:00
TaikoBeatmapConversionTest.cs Replace usage of `TimeoutAttribute` to fix beatmap conversion test failures 2022-01-04 11:51:41 +09:00
TaikoDifficultyCalculatorTest.cs Update difficulty calculator tests to also use `IWorkingBeatmap` 2021-11-15 19:16:49 +09:00
TaikoLegacyModConversionTest.cs
TestSceneBarLineApplication.cs
TestSceneDrumRollApplication.cs
TestSceneFlyingHits.cs Revert "Fix failing taiko tests" 2021-05-04 16:45:39 +09:00
TestSceneHitApplication.cs
TestSceneHits.cs Revert "Fix failing taiko tests" 2021-05-04 16:45:39 +09:00
TestSceneSampleOutput.cs Apply some second-pass inspections that appeared after previous changes 2021-10-27 13:09:30 +09:00
TestSceneSwellJudgements.cs
TestSceneTaikoHitObjectSamples.cs Rename conflicting resources 2021-05-31 19:14:49 +09:00
TestSceneTaikoPlayer.cs
TestSceneTaikoSuddenDeath.cs
osu.Game.Rulesets.Taiko.Tests.csproj Update all dependencies 2021-11-20 13:31:10 +09:00