osu/osu.Game.Rulesets.Mania
2021-05-30 19:15:59 +09:00
..
Beatmaps Remove beatmap argument in Note 2021-04-24 19:37:10 +08:00
Configuration Rename ColourCodedNotes to TimingBasedNoteColouring 2021-04-26 19:05:12 +08:00
Difficulty Refactor to abstract out strain logic into StrainSkill class 2021-04-03 20:52:39 +11:00
Edit Merge branch 'master' into mania-pooling 2021-05-19 17:23:45 +09:00
Judgements
MathUtils
Mods Duplicate implementions 2021-05-15 11:55:50 +08:00
Objects Fix DrawableHoldNote retaining hit states through applications 2021-05-12 17:07:42 +09:00
Properties
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources/Testing/Beatmaps
Scoring Adjust scoring values to better fit osu!mania 2021-04-05 13:28:46 +09:00
Skinning Update other transformers with similar refactored logic 2021-05-30 19:15:59 +09:00
UI Apply all properties after cast (looks cleaner) 2021-05-19 17:31:47 +09:00
DualStageVariantGenerator.cs
ManiaFilterCriteria.cs Fix misplaced parenthesis 2021-03-30 16:55:39 +09:00
ManiaInputManager.cs
ManiaRuleset.cs Increase mania HP lenience 2021-05-12 13:27:30 +09:00
ManiaSettingsSubsection.cs Rename ColourCodedNotes to TimingBasedNoteColouring 2021-04-26 19:05:12 +08:00
ManiaSkinComponent.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
osu.Game.Rulesets.Mania.csproj
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs