osu/osu.Game.Tests
Dean Herbert 6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
..
Audio
Beatmaps Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
Chat Refactor MarkChannelAsRead test assert 2021-08-15 20:35:52 +02:00
Collections/IO Update scenarios to use new TestRunHeadlessGameHost where feasible 2021-08-18 16:01:56 +09:00
Database
Editing
Gameplay Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
Input Fix TestSettingsMigration's usage of RecycleLocalStorage 2021-08-18 16:39:10 +09:00
Localisation
Mods
NonVisual Add try catch to avoid test failures on windows 2021-08-20 22:07:13 +09:00
Online Add test coverage of multiplayer room/state messagepack serialisation 2021-08-19 17:40:59 +09:00
OnlinePlay
Resources Add test case for countdown in encode-decode stability test 2021-08-24 22:04:56 +02:00
Rulesets
Scores/IO
ScrollAlgorithms
Skins Change brackets to square 2021-08-23 20:37:19 +09:00
Testing
Visual Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
ImportTest.cs
osu.Game.Tests.csproj
tests.ruleset
WaveformTestBeatmap.cs Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00