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6dcd9427ac
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class. I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction. |
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.. | ||
Audio | ||
Beatmaps | ||
Chat | ||
Collections/IO | ||
Database | ||
Editing | ||
Gameplay | ||
Input | ||
Localisation | ||
Mods | ||
NonVisual | ||
Online | ||
OnlinePlay | ||
Resources | ||
Rulesets | ||
Scores/IO | ||
ScrollAlgorithms | ||
Skins | ||
Testing | ||
Visual | ||
ImportTest.cs | ||
osu.Game.Tests.csproj | ||
tests.ruleset | ||
WaveformTestBeatmap.cs |