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Break
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HUD
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Add expanded/compact display modes for GameplayLeaderboard
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2021-02-19 16:46:30 +09:00 |
PlayerSettings
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Added beatmap colour settings checkbox and associated tests.
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2021-01-13 00:09:22 -05:00 |
BeatmapMetadataDisplay.cs
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Fix player loader metadata not being centred
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2021-02-07 15:14:08 -08:00 |
BreakOverlay.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
BreakTracker.cs
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Call break time update when loaded
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2021-02-06 20:54:13 +03:00 |
ComboEffects.cs
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Fix combo break sound not playing after rewind
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2020-11-13 13:38:14 +09:00 |
DimmableStoryboard.cs
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Privatise setter
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2020-05-20 15:08:33 +09:00 |
EpilepsyWarning.cs
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Ensure that all changes to screen backgrounds are on the correct thread
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2021-01-05 15:22:50 +09:00 |
FailAnimation.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
FailOverlay.cs
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GameplayBeatmap.cs
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Merge branch 'master' into more-accurate-most-common-bpm
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2021-02-08 18:40:58 +09:00 |
GameplayClock.cs
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Use bindable flow instead
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2020-10-27 14:10:12 +09:00 |
GameplayClockContainer.cs
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Fix Storyboard's FirstEventTime not finding the true earliest event
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2021-01-04 15:16:01 +09:00 |
GameplayMenuOverlay.cs
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Refactor gameplay menu overlay to fix regression
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2020-08-15 14:18:50 +02:00 |
HotkeyExitOverlay.cs
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HotkeyRetryOverlay.cs
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HUDOverlay.cs
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Add leaderboard display to realtime player
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2020-12-22 19:10:08 +09:00 |
ISamplePlaybackDisabler.cs
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
KeyCounter.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
KeyCounterAction.cs
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KeyCounterDisplay.cs
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KeyCounterKeyboard.cs
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KeyCounterMouse.cs
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KeyCounterState.cs
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PauseOverlay.cs
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Fix incorrect specification on some sample lookups
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2020-10-30 11:59:41 +09:00 |
Player.cs
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Add inline comment explaining the retry loop
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2021-02-23 13:23:32 +09:00 |
PlayerConfiguration.cs
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Disallow skipping in multiplayer for now
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2020-12-24 16:29:51 +09:00 |
PlayerLoader.cs
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Ensure that all changes to screen backgrounds are on the correct thread
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2021-01-05 15:22:50 +09:00 |
ReplayPlayer.cs
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Move player constructor configuration to dedicated class; add AllowRestart parameter
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2020-12-23 17:47:46 +09:00 |
ReplayPlayerLoader.cs
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Add test coverage
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2020-06-15 20:32:27 +09:00 |
ResumeOverlay.cs
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ScreenSuspensionHandler.cs
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Add assertion of only usage game-wide
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2020-06-18 23:54:20 +09:00 |
ScreenWithBeatmapBackground.cs
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Ensure that all changes to screen backgrounds are on the correct thread
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2021-01-05 15:22:50 +09:00 |
SkipOverlay.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
SongProgress.cs
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Update SongProgress height based on its dynamic height during resize
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2020-10-14 18:44:22 +09:00 |
SongProgressBar.cs
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Add ability to seek replays/auto with arrow keys
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2020-07-14 20:18:47 -07:00 |
SongProgressGraph.cs
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SongProgressInfo.cs
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Spectator.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
SpectatorPlayer.cs
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Remove redundant base call
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2020-11-03 20:10:13 +09:00 |
SpectatorPlayerLoader.cs
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Fix spectating when starting from a point that isn't at the beginning of the beatmap
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2020-10-27 18:58:37 +09:00 |
SpectatorResultsScreen.cs
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Remove default allowRetry parameter value from ResultsScreen
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2020-11-20 14:35:44 +09:00 |
SquareGraph.cs
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