osu/osu.Game/Online/Multiplayer
Dean Herbert 0ab50f1cc9 Add inline comment explaining why we are manually populating `beatmap.BeatmapSet` 2021-11-04 13:45:59 +09:00
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MatchTypes/TeamVersus Drop `MatchRuleset` terminology completely 2021-08-03 15:45:17 +09:00
IMultiplayerClient.cs Add event flow for receiving kick commands 2021-08-11 19:56:06 +09:00
IMultiplayerLoungeServer.cs Update signatures in line with no-overload methods (unsupported by signalr) 2021-07-12 15:49:19 +09:00
IMultiplayerRoomServer.cs Add required server methods for kicking users 2021-08-11 17:20:41 +09:00
IMultiplayerServer.cs
InvalidPasswordException.cs Add password to room settings and multiplayer lounge interface 2021-07-12 15:49:19 +09:00
InvalidStateChangeException.cs
InvalidStateException.cs
MatchRoomState.cs Add commenting regarding workaround to avoid potential omission in the future 2021-08-19 17:42:44 +09:00
MatchServerEvent.cs Drop `MatchRuleset` terminology completely 2021-08-03 15:45:17 +09:00
MatchUserRequest.cs Add missing union specification for `MatchUserRequest` 2021-08-19 17:42:26 +09:00
MatchUserState.cs Add commenting regarding workaround to avoid potential omission in the future 2021-08-19 17:42:44 +09:00
MultiplayerClient.cs Add inline comment explaining why we are manually populating `beatmap.BeatmapSet` 2021-11-04 13:45:59 +09:00
MultiplayerRoom.cs Drop `MatchRuleset` terminology completely 2021-08-03 15:45:17 +09:00
MultiplayerRoomSettings.cs Set default `MultiplayerRoomSettings` type to something that isn't playlists 2021-08-06 18:56:01 +09:00
MultiplayerRoomState.cs
MultiplayerRoomUser.cs Drop `MatchRuleset` terminology completely 2021-08-03 15:45:17 +09:00
MultiplayerUserState.cs Add spectating user state 2021-04-06 21:22:28 +09:00
NotHostException.cs
NotJoinedRoomException.cs
OnlineMultiplayerClient.cs Change `PlaylistItem.Beatmap` to be an `IBeatmapInfo` 2021-11-04 13:16:56 +09:00