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MatchTypes/TeamVersus
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
IMultiplayerClient.cs
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Add event flow for receiving kick commands
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2021-08-11 19:56:06 +09:00 |
IMultiplayerLoungeServer.cs
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Update signatures in line with no-overload methods (unsupported by signalr)
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2021-07-12 15:49:19 +09:00 |
IMultiplayerRoomServer.cs
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Add required server methods for kicking users
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2021-08-11 17:20:41 +09:00 |
IMultiplayerServer.cs
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InvalidPasswordException.cs
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Add password to room settings and multiplayer lounge interface
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2021-07-12 15:49:19 +09:00 |
InvalidStateChangeException.cs
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InvalidStateException.cs
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MatchRoomState.cs
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Add commenting regarding workaround to avoid potential omission in the future
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2021-08-19 17:42:44 +09:00 |
MatchServerEvent.cs
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
MatchUserRequest.cs
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Add missing union specification for `MatchUserRequest`
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2021-08-19 17:42:26 +09:00 |
MatchUserState.cs
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Add commenting regarding workaround to avoid potential omission in the future
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2021-08-19 17:42:44 +09:00 |
MultiplayerClient.cs
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Add inline comment explaining why we are manually populating `beatmap.BeatmapSet`
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2021-11-04 13:45:59 +09:00 |
MultiplayerRoom.cs
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
MultiplayerRoomSettings.cs
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Set default `MultiplayerRoomSettings` type to something that isn't playlists
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2021-08-06 18:56:01 +09:00 |
MultiplayerRoomState.cs
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MultiplayerRoomUser.cs
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
MultiplayerUserState.cs
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Add spectating user state
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2021-04-06 21:22:28 +09:00 |
NotHostException.cs
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NotJoinedRoomException.cs
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OnlineMultiplayerClient.cs
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Change `PlaylistItem.Beatmap` to be an `IBeatmapInfo`
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2021-11-04 13:16:56 +09:00 |