.. |
Components
|
Allow use of skin username/flag/avatar components outside of gameplay
|
2023-11-23 17:15:03 +09:00 |
ArgonProSkin.cs
|
|
|
ArgonSkin.cs
|
Move non-matching default value to argon skin default speficiation instead
|
2023-11-16 14:18:49 +09:00 |
BeatmapSkinProvidingContainer.cs
|
|
|
DefaultLegacySkin.cs
|
Change ResourceStore provided to Skin to be a fallback, not replacement
|
2023-11-16 20:19:01 +09:00 |
DefaultSkinComponentsContainer.cs
|
|
|
FontAdjustableSkinComponent.cs
|
|
|
GameplaySkinComponentLookup.cs
|
Remove ancient osu-resources lookup path from legacy skin textures
|
2024-01-17 16:33:14 +03:00 |
GlobalSkinColours.cs
|
|
|
IAnimationTimeReference.cs
|
|
|
IPooledSampleProvider.cs
|
|
|
ISerialisableDrawable.cs
|
Apply Bindable.Parse refactorings
|
2023-12-13 14:07:38 +09:00 |
ISerialisableDrawableContainer.cs
|
|
|
ISkin.cs
|
|
|
ISkinComponentLookup.cs
|
|
|
ISkinSource.cs
|
|
|
ISkinTransformer.cs
|
|
|
LegacyAccuracyCounter.cs
|
|
|
LegacyBeatmapSkin.cs
|
Disable high resolution texture lookup for legacy beatmap skins to match stable
|
2024-01-17 12:56:29 +03:00 |
LegacyColourCompatibility.cs
|
|
|
LegacyComboCounter.cs
|
|
|
LegacyFont.cs
|
|
|
LegacyHealthDisplay.cs
|
Remove vertex update overheads
|
2024-01-09 17:35:01 +09:00 |
LegacyJudgementPieceNew.cs
|
Attempt to standardise miss handling logic
|
2023-12-21 00:59:35 +09:00 |
LegacyJudgementPieceOld.cs
|
Adjust slider tick / end miss animations to be less busy
|
2024-01-22 18:48:48 +09:00 |
LegacyKiaiFlashingDrawable.cs
|
|
|
LegacyManiaSkinConfiguration.cs
|
Make mania scroll speed independent of hit position
|
2023-12-26 12:46:21 +09:00 |
LegacyManiaSkinConfigurationLookup.cs
|
|
|
LegacyManiaSkinDecoder.cs
|
Remove unnecessary AllowThousands flag
|
2024-01-10 17:48:48 +03:00 |
LegacyNoteBodyStyle.cs
|
|
|
LegacyRollingCounter.cs
|
|
|
LegacyScoreCounter.cs
|
|
|
LegacySkin.cs
|
Remove ancient osu-resources lookup path from legacy skin textures
|
2024-01-17 16:33:14 +03:00 |
LegacySkinDecoder.cs
|
|
|
LegacySkinExtensions.cs
|
|
|
LegacySkinTransformer.cs
|
|
|
LegacySongProgress.cs
|
Fix typo
|
2023-11-10 18:20:14 +09:00 |
LegacySpriteText.cs
|
Fix gameplay counter textures not being cached ahead of time
|
2024-01-15 14:01:21 +09:00 |
MaxDimensionLimitedTextureLoaderStore.cs
|
|
|
PausableSkinnableSound.cs
|
|
|
PoolableSkinnableSample.cs
|
|
|
RealmBackedResourceStore.cs
|
|
|
ResourceStoreBackedSkin.cs
|
|
|
RulesetSkinProvidingContainer.cs
|
|
|
SerialisableDrawableExtensions.cs
|
Flip comparison to allow non-composite drawables to still get resized
|
2023-11-10 20:00:20 +09:00 |
SerialisedDrawableInfo.cs
|
Only store width/height of serialised drawable if it isn't automatically computed
|
2023-11-10 19:12:26 +09:00 |
Skin.cs
|
Change ResourceStore provided to Skin to be a fallback, not replacement
|
2023-11-16 20:19:01 +09:00 |
SkinComboColourLookup.cs
|
|
|
SkinComponentsContainer.cs
|
|
|
SkinComponentsContainerLookup.cs
|
|
|
SkinConfigManager.cs
|
|
|
SkinConfiguration.cs
|
|
|
SkinCustomColourLookup.cs
|
|
|
SkinImporter.cs
|
|
|
SkinInfo.cs
|
|
|
SkinLayoutInfo.cs
|
|
|
SkinManager.cs
|
|
|
SkinnableDrawable.cs
|
|
|
SkinnableSound.cs
|
Remove LINQ calls in hot paths
|
2024-01-07 14:31:22 +09:00 |
SkinnableSprite.cs
|
|
|
SkinnableSpriteText.cs
|
|
|
SkinProvidingContainer.cs
|
|
|
SkinReloadableDrawable.cs
|
|
|
SkinTransformer.cs
|
|
|
SkinUtils.cs
|
|
|
TrianglesSkin.cs
|
|
|
UnsupportedSkinComponentException.cs
|
|
|