osu/osu.Game.Rulesets.Osu.Tests
Dan Balasescu bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
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.vscode
Editor Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Mods Fix hidden test failures 2021-10-07 16:26:24 +09:00
Resources Modify special test skin to visually cover regression 2021-10-03 15:53:46 +02:00
osu.Game.Rulesets.Osu.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0 2021-09-01 18:17:37 +00:00
OsuBeatmapConversionTest.cs
OsuDifficultyCalculatorTest.cs Update SR values in tests 2021-08-11 13:04:32 +09:00
OsuLegacyModConversionTest.cs
OsuSkinnableTestScene.cs
StackingTest.cs
TestPlayfieldBorder.cs
TestSceneAccuracyHeatmap.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
TestSceneCursorParticles.cs Add failing test 2021-09-21 14:44:22 +09:00
TestSceneCursorTrail.cs Remove unused using directive 2021-06-22 12:03:55 +03:00
TestSceneDrawableJudgement.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFollowPoints.cs
TestSceneGameplayCursor.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
TestSceneHitCircle.cs Merge pull request #13523 from ekrctb/applicable-to-dho 2021-06-17 19:59:06 +09:00
TestSceneHitCircleApplication.cs
TestSceneHitCircleArea.cs Update a few more missed event changes in tests 2021-09-16 22:41:35 +09:00
TestSceneHitCircleComboChange.cs Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
TestSceneHitCircleHidden.cs
TestSceneHitCircleKiai.cs Add test coverage 2021-06-04 14:14:51 +09:00
TestSceneHitCircleLongCombo.cs
TestSceneLegacyBeatmapSkin.cs Remove unnecessary parentheses 2021-07-22 16:42:07 +03:00
TestSceneMissHitWindowJudgements.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
TestSceneObjectOrderedHitPolicy.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
TestSceneOsuFlashlight.cs
TestSceneOsuHitObjectSamples.cs Add test ensuring correct osu! ruleset sample lookups 2021-06-01 18:56:28 +09:00
TestSceneOsuPlayer.cs
TestSceneResumeOverlay.cs
TestSceneShaking.cs Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
TestSceneSkinFallbacks.cs Fix legacy approach circles accepting alpha 2021-09-16 19:35:15 +09:00
TestSceneSlider.cs Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
TestSceneSliderApplication.cs
TestSceneSliderComboChange.cs
TestSceneSliderHidden.cs
TestSceneSliderInput.cs Add failing test 2021-04-26 15:03:43 +09:00
TestSceneSliderSnaking.cs Merge methods 2021-06-30 19:52:25 +09:00
TestSceneSpinner.cs Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
TestSceneSpinnerApplication.cs
TestSceneSpinnerHidden.cs
TestSceneSpinnerRotation.cs Fix gameplay tests incorrectly seeking via MusicController 2021-06-29 23:23:21 +09:00
TestSceneStartTimeOrderedHitPolicy.cs Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00