.. |
MatchTypes/TeamVersus
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
IMultiplayerClient.cs
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Add event flow for receiving kick commands
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2021-08-11 19:56:06 +09:00 |
IMultiplayerLoungeServer.cs
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Update signatures in line with no-overload methods (unsupported by signalr)
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2021-07-12 15:49:19 +09:00 |
IMultiplayerRoomServer.cs
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Add required server methods for kicking users
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2021-08-11 17:20:41 +09:00 |
IMultiplayerServer.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
InvalidPasswordException.cs
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Add password to room settings and multiplayer lounge interface
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2021-07-12 15:49:19 +09:00 |
InvalidStateChangeException.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
InvalidStateException.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
MatchRoomState.cs
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
MatchServerEvent.cs
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
MatchUserRequest.cs
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
MatchUserState.cs
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
MultiplayerClient.cs
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Fix room null-check racing against async schedule
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2021-08-14 17:44:41 +02:00 |
MultiplayerRoom.cs
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
MultiplayerRoomSettings.cs
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Set default `MultiplayerRoomSettings` type to something that isn't playlists
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2021-08-06 18:56:01 +09:00 |
MultiplayerRoomState.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
MultiplayerRoomUser.cs
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
MultiplayerUserState.cs
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Add spectating user state
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2021-04-06 21:22:28 +09:00 |
NotHostException.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
NotJoinedRoomException.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
OnlineMultiplayerClient.cs
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Add event flow for receiving kick commands
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2021-08-11 19:56:06 +09:00 |