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.vscode
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Update other VS code configuration files
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2024-02-16 01:45:30 +03:00 |
Editor
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Add failing test coverage for checking taiko HP too
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2024-03-26 10:57:20 +01:00 |
Judgements
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Add precautionary test coverage for alternating still being required by default for swells
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2024-06-13 15:06:40 +02:00 |
Mods
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Add test scene for taiko relax mod
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2024-06-13 15:03:43 +02:00 |
Resources
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Add resources covering failure case
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2024-02-06 12:27:47 +01:00 |
Skinning
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Merge branch 'master' into constant-taiko-input-drum-width
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2024-01-26 17:18:26 +09:00 |
DrawableTaikoRulesetTestScene.cs
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DrawableTestHit.cs
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DrawableTestStrongHit.cs
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HitObjectApplicationTestScene.cs
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TaikoBeatmapConversionTest.cs
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TaikoDifficultyCalculatorTest.cs
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TaikoHealthProcessorTest.cs
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Merge branch 'master' into catch-fail-on-banana
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2024-03-04 13:13:26 +09:00 |
TaikoLegacyModConversionTest.cs
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Don't convert TaikoModRandom to/from legacy mods
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2023-12-17 23:47:50 -08:00 |
TaikoRateAdjustedDisplayDifficultyTest.cs
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Add testing for `GetRateAdjustedDisplayDifficulty()` implementations
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2023-12-14 20:41:12 +01:00 |
TaikoScoreProcessorTest.cs
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Rename class/file (this is not a test scene)
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2023-12-19 14:27:29 +09:00 |
TestSceneBarLineApplication.cs
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TestSceneBarLineGeneration.cs
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TestSceneDrumRollApplication.cs
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TestSceneDrumSampleTriggerSource.cs
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Don't apply decoupling to `SpectatorPlayerClock`s
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2023-09-22 16:22:35 +09:00 |
TestSceneDrumTouchInputArea.cs
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TestSceneFlyingHits.cs
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TestSceneHitApplication.cs
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TestSceneHits.cs
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TestSceneSampleOutput.cs
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TestSceneScoring.cs
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Apply mod multipliers to local score V1/V2 reimplementations
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2023-10-09 13:04:12 +02:00 |
TestSceneTaikoHitObjectSamples.cs
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TestSceneTaikoPlayer.cs
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TestSceneTaikoPlayerLegacySkin.cs
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TestSceneTaikoPlayerScroller.cs
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Add test coverage
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2024-02-29 06:03:57 +03:00 |
TestSceneTaikoSuddenDeath.cs
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osu.Game.Rulesets.Taiko.Tests.csproj
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Upgrade to .NET 8 SDK
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2024-02-02 21:28:51 +09:00 |