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Break
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Update usages of BufferedContainer in line with framework changes
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2021-11-05 15:54:49 +09:00 |
HUD
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Fix LegacyComboCounter not handling non-default anchor/origin specifications correctly
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2021-12-08 15:07:15 +09:00 |
PlayerSettings
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Fix settings item having zero height
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2021-10-18 23:30:38 +02:00 |
BeatmapMetadataDisplay.cs
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Update all simple cases of switching to IWorkingBeatmap
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2021-11-17 20:56:57 +09:00 |
BreakOverlay.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
BreakTracker.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
ComboEffects.cs
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DimmableStoryboard.cs
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EpilepsyWarning.cs
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FailAnimation.cs
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Add note about how the background colour is restored
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2021-12-14 13:25:19 +09:00 |
FailOverlay.cs
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GameplayClock.cs
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GameplayClockContainer.cs
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Resolve GameplayClockContainer instead of Player
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2021-09-20 10:28:58 -04:00 |
GameplayMenuOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
GameplayState.cs
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Make GameplayState.Score immutable
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2021-10-05 14:55:40 +09:00 |
HotkeyExitOverlay.cs
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Update UI cases where repeat should not be handled
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2021-11-18 13:13:36 +09:00 |
HotkeyRetryOverlay.cs
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Update UI cases where repeat should not be handled
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2021-11-18 13:13:36 +09:00 |
HUDOverlay.cs
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Update UI cases where repeat should not be handled
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2021-11-18 13:13:36 +09:00 |
ILocalUserPlayInfo.cs
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Remove unnecessary public prefix in interface specification
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2021-08-17 16:22:14 +09:00 |
ISamplePlaybackDisabler.cs
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KeyCounter.cs
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KeyCounterAction.cs
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KeyCounterDisplay.cs
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Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking
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2021-09-20 23:52:01 +09:00 |
KeyCounterKeyboard.cs
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KeyCounterMouse.cs
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KeyCounterState.cs
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MasterGameplayClockContainer.cs
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Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
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2021-09-17 15:43:38 +09:00 |
PauseOverlay.cs
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Update usages of Drawable.Click()
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2021-08-04 17:30:33 +09:00 |
Player.cs
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Improve appearance of player-wide background after failing with low background dim
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2021-12-13 14:53:11 +09:00 |
PlayerConfiguration.cs
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Rename variable to better reflect its purpose
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2021-08-16 16:48:40 +09:00 |
PlayerLoader.cs
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Change comparison to match in all locations
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2021-12-09 18:58:47 +09:00 |
ReplayPlayer.cs
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Remove usage of key repeat helper method
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2021-11-18 13:13:36 +09:00 |
ReplayPlayerLoader.cs
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ResumeOverlay.cs
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RoomSubmittingPlayer.cs
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Don't bind to RoomId where it's expected to be constant
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2021-08-24 14:25:40 +09:00 |
ScreenSuspensionHandler.cs
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ScreenWithBeatmapBackground.cs
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Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect
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2021-09-15 13:12:57 +03:00 |
SkipOverlay.cs
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Update UI cases where repeat should not be handled
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2021-11-18 13:13:36 +09:00 |
SoloPlayer.cs
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Update all actual usages of RulesetInfo.ID to use OnlineID instead
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2021-11-24 15:50:26 +09:00 |
SoloSpectator.cs
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Also only expose Expanded state of BeatmapCard as read-only
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2021-12-15 16:26:19 +09:00 |
SoloSpectatorPlayer.cs
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Separate solo spectator player and "exit on restart" logic to own class
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2021-08-27 13:24:37 +03:00 |
SongProgress.cs
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Remove unused property in SongProgress
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2021-09-18 12:05:06 -04:00 |
SongProgressBar.cs
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Move handling of replay seek operations out of progress bar
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2021-07-09 14:28:59 +09:00 |
SongProgressGraph.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
SongProgressInfo.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
SpectatorPlayer.cs
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Use OnlineID instead of legacy IDs for equality and lookups
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2021-12-10 16:11:48 +09:00 |
SpectatorPlayerLoader.cs
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Separate solo spectator player and "exit on restart" logic to own class
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2021-08-27 13:24:37 +03:00 |
SpectatorResultsScreen.cs
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SquareGraph.cs
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Update usages of BufferedContainer in line with framework changes
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2021-11-05 15:54:49 +09:00 |
SubmittingPlayer.cs
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Use OnlineID for set operations
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2021-12-10 16:11:48 +09:00 |