osu/osu.Game.Tests
Dean Herbert 5d708b612d Fix delete local score test not waiting for "fetch" to complete
Even though this is a completely local operation in this case, there's
still a level of asynchronous operation which was recent introduced with
the score ordering:

853cf6feaa/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs (L159)

This means there is a brief period where the `Scores` property is null,
after `Reset()` is called in the re-fetch procedure.
2021-10-05 18:17:22 +09:00
..
Audio
Beatmaps Merge pull request #14903 from peppy/importer-returns-live 2021-10-04 20:16:32 +09:00
Chat
Collections/IO
Database Fix stream being held open causing windows CI failures 2021-10-04 14:30:22 +09:00
Editing
Gameplay
Input
Localisation
Mods
NonVisual Rename all remaining cases 2021-10-03 00:55:29 +09:00
Online Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
OnlinePlay
Resources Add test case for legacy loop count behaviour 2021-10-02 18:40:41 +02:00
Rulesets
Scores/IO Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
ScrollAlgorithms
Skins Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
Testing Bring back SettingsStore to avoid changing ruleset API for now 2021-09-15 17:12:02 +09:00
Visual Fix delete local score test not waiting for "fetch" to complete 2021-10-05 18:17:22 +09:00
ImportTest.cs
osu.Game.Tests.csproj Add failing test coverage of realm blocking behaviour 2021-10-01 01:20:06 +09:00
tests.ruleset
WaveformTestBeatmap.cs