osu/osu.Game/Screens/Select
2020-12-03 23:13:14 +02:00
..
Carousel Select recommended beatmap if last selection is filtered 2020-12-03 23:13:14 +02:00
Details Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Filter
Leaderboards
Options
BeatmapCarousel.cs Fix beatmap carousel panels getting masked away when out of scroll bounds 2020-12-03 13:26:28 +09:00
BeatmapClearScoresDialog.cs
BeatmapDeleteDialog.cs
BeatmapDetailArea.cs
BeatmapDetailAreaDetailTabItem.cs
BeatmapDetailAreaLeaderboardTabItem.cs
BeatmapDetailAreaTabControl.cs
BeatmapDetailAreaTabItem.cs
BeatmapDetails.cs Fix "bounce" when metadata container text is empty 2020-10-31 01:06:19 +13:00
BeatmapInfoWedge.cs Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
DifficultyRecommender.cs Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
FilterControl.cs
FilterCriteria.cs Resolve CA2249 inspections 2020-11-01 18:54:44 +01:00
FilterQueryParser.cs Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Footer.cs
FooterButton.cs
FooterButtonMods.cs
FooterButtonOptions.cs
FooterButtonRandom.cs
ImportFromStablePopup.cs
LocalScoreDeleteDialog.cs
MatchSongSelect.cs
PlayBeatmapDetailArea.cs
PlaySongSelect.cs Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
SongSelect.cs Fix current beatmap temporarily becoming empty during ruleset change 2020-11-30 19:36:30 +09:00
WedgeBackground.cs