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MatchTypes/TeamVersus
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
IMultiplayerClient.cs
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Rename APIPlaylistItem -> MultiplayerPlaylistItem
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2021-11-15 23:14:27 +09:00 |
IMultiplayerLoungeServer.cs
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Update signatures in line with no-overload methods (unsupported by signalr)
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2021-07-12 15:49:19 +09:00 |
IMultiplayerRoomServer.cs
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Rename to AbortGameplay() and handle additional states
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2021-12-15 06:40:28 +09:00 |
IMultiplayerServer.cs
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InvalidPasswordException.cs
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Add password to room settings and multiplayer lounge interface
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2021-07-12 15:49:19 +09:00 |
InvalidStateChangeException.cs
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…
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InvalidStateException.cs
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MatchRoomState.cs
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Remove outdated comments
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2021-11-11 14:02:12 +09:00 |
MatchServerEvent.cs
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Drop `MatchRuleset` terminology completely
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2021-08-03 15:45:17 +09:00 |
MatchUserRequest.cs
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Remove beatmap/ruleset/etc from MultiplayerRoomSettings
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2021-10-22 16:48:28 +09:00 |
MatchUserState.cs
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Remove outdated comments
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2021-11-11 14:02:12 +09:00 |
MultiplayerClient.cs
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Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
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2021-12-15 19:59:19 +09:00 |
MultiplayerRoom.cs
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Give MultiplayerRoom a playlist, remove RequestAllPlaylistItems()
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2021-11-16 14:13:43 +09:00 |
MultiplayerRoomSettings.cs
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Remove pointless namespace
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2021-11-19 14:46:53 +09:00 |
MultiplayerRoomState.cs
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MultiplayerRoomUser.cs
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Add nullable equality comparers
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2021-11-16 15:44:47 +09:00 |
MultiplayerUserState.cs
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Add spectating user state
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2021-04-06 21:22:28 +09:00 |
NotHostException.cs
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NotJoinedRoomException.cs
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OnlineMultiplayerClient.cs
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Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
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2021-12-15 19:59:19 +09:00 |
QueueMode.cs
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Use full name for round robin
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2021-11-19 18:42:34 +09:00 |