osu/osu.Game/Modes/Objects
Dean Herbert cf8283582b Don't update LifetimeStart on HitObject state change. 2016-12-15 22:58:23 +09:00
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Drawables Don't update LifetimeStart on HitObject state change. 2016-12-15 22:58:23 +09:00
HitObject.cs Don't store beatmap reference in hitobjects. 2016-11-28 18:45:50 +09:00
HitObjectConverter.cs Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
HitObjectParser.cs Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00