osu/osu.Game.Rulesets.Taiko.Tests
dependabot[bot] 0d3de488de
Bump NUnit3TestAdapter from 3.17.0 to 4.0.0
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.17.0 to 4.0.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.17...V4.0.0)

---
updated-dependencies:
- dependency-name: NUnit3TestAdapter
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-07-01 17:02:17 +00:00
..
.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Editor
Mods Add test scene for hidden mod 2021-06-11 12:17:38 +02:00
Resources
Skinning Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
DrawableTaikoRulesetTestScene.cs
DrawableTestHit.cs
DrawableTestStrongHit.cs
HitObjectApplicationTestScene.cs Always use LifetimeEntry to manage hit objects in HitObjectContainer 2021-04-29 14:38:01 +09:00
TaikoBeatmapConversionTest.cs Add failing test 2021-01-12 17:49:21 +09:00
TaikoDifficultyCalculatorTest.cs Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
TaikoLegacyModConversionTest.cs
TestSceneBarLineApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneDrumRollApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneFlyingHits.cs Revert "Fix failing taiko tests" 2021-05-04 16:45:39 +09:00
TestSceneHitApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneHits.cs Revert "Fix failing taiko tests" 2021-05-04 16:45:39 +09:00
TestSceneSampleOutput.cs Adjust sample test to pass with pooling 2020-12-20 18:44:47 +01:00
TestSceneSwellJudgements.cs
TestSceneTaikoHitObjectSamples.cs Rename conflicting resources 2021-05-31 19:14:49 +09:00
TestSceneTaikoPlayer.cs
TestSceneTaikoSuddenDeath.cs
osu.Game.Rulesets.Taiko.Tests.csproj Bump NUnit3TestAdapter from 3.17.0 to 4.0.0 2021-07-01 17:02:17 +00:00