osu/osu.Game.Rulesets.Catch
2020-12-04 14:36:40 +09:00
..
Beatmaps Move members to PalpableCatchHitObject 2020-11-24 19:57:37 +09:00
Difficulty Move members to PalpableCatchHitObject 2020-11-24 19:57:37 +09:00
Judgements Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
Objects Merge branch 'master' into caught-object-refactor 2020-12-04 14:12:33 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Move members to PalpableCatchHitObject 2020-11-24 19:57:37 +09:00
Resources/Testing/Beatmaps Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Fix null reference of LegacyFruitPiece 2020-11-30 19:56:12 +09:00
UI Move public methods upwards 2020-12-04 14:36:40 +09:00
CatchInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
CatchRuleset.cs Merge branch 'master' into ruleset-result-types 2020-10-09 13:17:05 +09:00
CatchSkinComponent.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs Add support to use legacy combo fonts for the counter on legacy skins 2020-08-03 21:40:20 +03:00
osu.Game.Rulesets.Catch.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00