osu/osu.Game
2023-02-18 19:43:45 +01:00
..
Audio Reset preview track when stopping instead 2023-02-13 22:39:34 -08:00
Beatmaps Reset preview track when stopping instead 2023-02-13 22:39:34 -08:00
Collections
Configuration Add setting to disable automatic seeking after object placement 2023-02-18 19:43:45 +01:00
Database Fix skin export failing if a directory exists with the proposed filename 2023-02-15 16:11:16 +09:00
Extensions Move extension methods closer to serialisation classes 2023-02-15 18:37:41 +09:00
Graphics Only apply dim changes when background blur is disabled 2023-02-15 14:16:34 +09:00
Input Reorder game key bindings to allow skip overlay to have precedence over replay controls 2023-02-10 18:57:21 +09:00
IO
IPC
Localisation Add setting to disable automatic seeking after object placement 2023-02-18 19:43:45 +01:00
Models
Online Make user activity class names more specific 2023-02-12 12:32:17 -08:00
Overlays Merge branch 'master' into blueprint-labels-while-hovering 2023-02-18 15:57:30 +01:00
Performance
Properties
Replays
Rulesets Add setting to disable automatic seeking after object placement 2023-02-18 19:43:45 +01:00
Scoring Add tiered level badge colouring 2023-01-18 16:25:11 +03:00
Screens Add setting to disable automatic seeking after object placement 2023-02-18 19:43:45 +01:00
Skinning Rename one more left-over skinnable naming 2023-02-17 22:09:55 +03:00
Storyboards Remove unused Duration property to avoid any misunderstandings 2023-02-06 16:42:39 +09:00
Tests Merge branch 'master' into skinnable-clean-up-documentation 2023-02-17 20:59:18 +01:00
Updater
Users Use existing ModdingBeatmap activity 2023-02-12 15:01:50 -08:00
Utils
.editorconfig
BackgroundBeatmapProcessor.cs
osu!.res
osu.Game.csproj Re-centralise BannedApiAnalysers nuget package 2023-02-11 19:36:40 +09:00
OsuGame.cs Rewrite implementation to match other implementations 2023-02-14 16:00:23 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs Fix touch input handler settings not matching search for "touchscreen" 2023-01-24 13:37:12 +09:00
PerformFromMenuRunner.cs