osu/osu.Game.Rulesets.Mania
2022-01-12 18:29:23 +09:00
..
Beatmaps Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Configuration Fix a couple more weird variable names 2021-10-19 17:22:50 +09:00
Difficulty Clean up comments 2021-12-21 14:03:24 +03:00
Edit Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Judgements Make new health increase values mania-specific 2020-10-03 12:16:22 +02:00
MathUtils Apply some second-pass inspections that appeared after previous changes 2021-10-27 13:09:30 +09:00
Mods Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Objects Merge pull request #15255 from goodtrailer/node-samples-ilist 2021-10-28 14:24:26 +09:00
Properties
Replays Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Resources/Testing/Beatmaps Add test ensuring converter doesn't modify original beatmap 2021-09-10 00:00:12 +09:00
Scoring Fix mania requiring PERFECTs to maintain HP 2022-01-12 18:29:23 +09:00
Skinning Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
UI Fix incorrect naming / apply review 2021-12-27 21:44:19 -08:00
DualStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaFilterCriteria.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
ManiaInputManager.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaRuleset.cs Fix mania requiring PERFECTs to maintain HP 2022-01-12 18:29:23 +09:00
ManiaSettingsSubsection.cs Update SettingsSubsection.Header to accept a LocalisableString 2021-07-15 13:09:51 +09:00
ManiaSkinComponent.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
osu.Game.Rulesets.Mania.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
SingleStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
VariantMappingGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00