osu/osu.Game/Online
Bartłomiej Dach 5104f3e7ac
Switch multiplayer away from using UserLookupCache
After switching `UserLookupCache` to `GET /users/lookup` from `GET
/users`, multiplayer sort of breaks, since the former endpoint does not
return `ruleset_statistics`, which are used in multiplayer to show
users' ranks. Therefore, switch multiplayer to use the appropriate
request type directly.
2024-10-08 14:46:50 +02:00
..
API Add GET /users/lookup request type 2024-10-08 14:05:09 +02:00
Chat Fix delete dialogs having generic "Caution" header text 2024-10-07 16:46:53 +09:00
Leaderboards Merge branch 'master' into LeaderBoardScore_clean 2024-06-07 22:42:49 +03:00
Metadata Add logging when starting and stopping watch operations in online metadata client 2024-07-29 13:19:01 +02:00
Multiplayer Switch multiplayer away from using UserLookupCache 2024-10-08 14:46:50 +02:00
Notifications/WebSocket
Placeholders
Rooms Apply NRT to APIRequest 2024-08-30 18:35:31 +09:00
Solo
Spectator
BeatmapDownloadTracker.cs Add inline comments for iOS locals 2024-09-26 16:48:42 +09:00
DevelopmentEndpointConfiguration.cs
DownloadState.cs
DownloadTracker.cs
EndpointConfiguration.cs
HubClient.cs
HubClientConnector.cs Also send version hash header under more accepted convention of name 2024-07-17 16:21:46 +02:00
IHubClientConnector.cs
ILinkHandler.cs
IStatefulUserHubClient.cs
OnlineStatusNotifier.cs
OnlineViewContainer.cs
PersistentEndpointClient.cs
PersistentEndpointClientConnector.cs
PollingComponent.cs
ProductionEndpointConfiguration.cs
ScoreDownloadTracker.cs Add inline comments for iOS locals 2024-09-26 16:48:42 +09:00
SignalRDerivedTypeWorkaroundJsonConverter.cs
SignalRUnionWorkaroundResolver.cs
SignalRWorkaroundTypes.cs
UserStatisticsUpdate.cs
UserStatisticsWatcher.cs