.. |
API
|
Add "ranked" attribute to scores
|
2024-02-05 23:29:24 +03:00 |
Chat
|
Fix more CI inspections
|
2024-02-02 21:36:41 +09:00 |
Leaderboards
|
Reduce enumerator overhead in GameplayLeaderboard
|
2024-01-23 05:31:53 +09:00 |
Metadata
|
Fix users blipping online briefly before their online status is known
|
2024-01-02 14:07:59 +01:00 |
Multiplayer
|
Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch
|
2023-12-01 18:26:59 +09:00 |
Notifications/WebSocket
|
Fix 2FA verification via link not working correctly
|
2024-01-30 21:49:06 +01:00 |
Placeholders
|
Fix various other inspections
|
2023-10-17 17:48:51 +09:00 |
Rooms
|
Use ID rather than SoloScoreID
|
2023-10-16 12:02:55 +02:00 |
Solo
|
Add Statistics bindable to IAPIProvider and update it from SoloStatisticsWatcher
|
2024-01-03 14:37:57 +06:00 |
Spectator
|
Update R# + fix inspections
|
2024-02-02 21:00:28 +09:00 |
BeatmapDownloadTracker.cs
|
|
|
DevelopmentEndpointConfiguration.cs
|
Remove no longer relevant changes
|
2024-01-29 09:05:03 +01:00 |
DownloadState.cs
|
|
|
DownloadTracker.cs
|
|
|
EndpointConfiguration.cs
|
Update endpoints to final production endpoints
|
2024-01-30 18:40:17 +09:00 |
HubClient.cs
|
|
|
HubClientConnector.cs
|
Centralise and improve messaging around online state
|
2023-11-21 15:15:46 +09:00 |
IHubClientConnector.cs
|
Implement client-side disconnection flow
|
2023-11-21 15:15:45 +09:00 |
ILinkHandler.cs
|
|
|
IStatefulUserHubClient.cs
|
Implement client-side disconnection flow
|
2023-11-21 15:15:45 +09:00 |
OnlineStatusNotifier.cs
|
Handle forced logouts due to password change too
|
2024-01-26 10:53:27 +01:00 |
OnlineViewContainer.cs
|
Update APIState checks
|
2023-11-16 20:39:23 +09:00 |
PersistentEndpointClient.cs
|
|
|
PersistentEndpointClientConnector.cs
|
Fix 2FA verification via link not working correctly
|
2024-01-30 21:49:06 +01:00 |
PollingComponent.cs
|
|
|
ProductionEndpointConfiguration.cs
|
Remove no longer relevant changes
|
2024-01-29 09:05:03 +01:00 |
ScoreDownloadTracker.cs
|
Add LegacyOnlineID handling to places that definitely need it
|
2023-10-16 11:20:02 +02:00 |
SignalRDerivedTypeWorkaroundJsonConverter.cs
|
|
|
SignalRUnionWorkaroundResolver.cs
|
|
|
SignalRWorkaroundTypes.cs
|
Simplify UserActivity for serialisability over the wire
|
2023-12-06 18:52:26 +01:00 |