osu/osu.Game/Screens/Select
Dean Herbert 4e65da0fd1 Fix regression in panel select animation.
Currently we are required to update computeYPositions twice per selection. Without doing this, panels are in the wrong place when using keyboard selection.

There's still a bit of work to be done to make this work correctly. It's caused by a race condition of state application for panels which have not yet been presented (and get their state applied in LoadComplete which breaks the order of things).
2017-04-28 22:17:35 +09:00
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Filter
Leaderboards Increase safety of score lookups when leaderboard isn't visible. 2017-04-24 18:48:28 +09:00
Options Update references. 2017-03-28 21:26:20 +09:00
BeatmapCarousel.cs Fix regression in panel select animation. 2017-04-28 22:17:35 +09:00
BeatmapDeleteDialog.cs
BeatmapDetailArea.cs Add beatmap metrics lookup. 2017-04-24 19:17:11 +09:00
BeatmapDetailAreaTabControl.cs Store and restore the selected details tab at song select. 2017-04-24 19:25:27 +09:00
BeatmapDetails.cs Add better commenting for ambiguous parameter 2017-04-24 20:16:53 +09:00
BeatmapInfoWedge.cs Refactor BeatmapInfoWedge to suck a little less. 2017-04-28 21:16:37 +09:00
EditSongSelect.cs
FilterControl.cs Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
FilterCriteria.cs Add fallback to allow FilterCriteria to run without a ruleset being set. 2017-04-18 10:55:45 +09:00
Footer.cs Update references. 2017-03-28 21:26:20 +09:00
FooterButton.cs Update references. 2017-03-28 21:26:20 +09:00
MatchSongSelect.cs
PlaySongSelect.cs Make leaderboard scores clickable. 2017-04-18 22:22:14 +09:00
SearchTextBox.cs
SongSelect.cs CI Fixes. 2017-04-28 20:50:23 +09:00
WedgeBackground.cs