osu/osu.Game.Rulesets.Taiko
2021-10-02 02:22:23 +09:00
..
Beatmaps Fix instability of taiko double conversion 2021-08-30 15:30:18 +09:00
Difficulty changed decay system to allow for customizing the currentStrain 2021-08-16 22:14:29 +00:00
Edit Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
Judgements
Mods Adjust to make HD slightly harder and not obsolete 2021-09-21 15:20:04 +09:00
Objects Update with keybinding changes 2021-09-16 18:26:12 +09:00
Properties
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources Fix BPM multiplier not working in all cases 2021-01-12 17:50:22 +09:00
Scoring
Skinning Replace all basic usages 2021-10-02 02:22:23 +09:00
UI Replace all basic usages 2021-10-02 02:22:23 +09:00
osu.Game.Rulesets.Taiko.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
TaikoInputManager.cs
TaikoRuleset.cs Revert imports re-ordering 2021-07-28 18:32:38 +08:00
TaikoSkinComponent.cs
TaikoSkinComponents.cs Reintroduce KiaiHitExplosion as skinnable 2020-11-12 18:29:22 +09:00