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Break
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HUD
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Track local Player.Score 's user rather than using APIProvider
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2022-09-13 18:00:21 +09:00 |
PlayerSettings
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BeatmapMetadataDisplay.cs
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BreakOverlay.cs
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BreakTracker.cs
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ComboEffects.cs
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Move all usage of GameplayClock to IGameplayClock
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2022-08-15 18:30:53 +09:00 |
DimmableStoryboard.cs
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EpilepsyWarning.cs
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FailAnimation.cs
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Update usages of RemoveInternal
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2022-08-29 15:57:40 +09:00 |
FailOverlay.cs
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GameplayClockContainer.cs
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Rename GameplayAdjustments -> AdjustmentsFromMods
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2022-09-08 17:14:06 +09:00 |
GameplayClockExtensions.cs
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Rename GameplayAdjustments -> AdjustmentsFromMods
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2022-09-08 17:14:06 +09:00 |
GameplayMenuOverlay.cs
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GameplayState.cs
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HotkeyExitOverlay.cs
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HotkeyRetryOverlay.cs
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HUDOverlay.cs
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Tidy up attach logic
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2022-08-24 19:36:01 +09:00 |
IGameplayClock.cs
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Rename GameplayAdjustments -> AdjustmentsFromMods
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2022-09-08 17:14:06 +09:00 |
ILocalUserPlayInfo.cs
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KeyCounter.cs
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Use DI to provide dependencies for KPS Calculator and improve input
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2022-08-08 21:54:06 +02:00 |
KeyCounterAction.cs
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KeyCounterDisplay.cs
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KeyCounterKeyboard.cs
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KeyCounterMouse.cs
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KeyCounterState.cs
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MasterGameplayClockContainer.cs
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Rename GameplayAdjustments -> AdjustmentsFromMods
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2022-09-08 17:14:06 +09:00 |
OffsetCorrectionClock.cs
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Split OffsetCorrectionClock out of MasterGameplayClockContainer
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2022-08-18 18:54:10 +09:00 |
PauseOverlay.cs
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Player.cs
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Merge branch 'master' into kps
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2022-09-08 23:00:36 +09:00 |
PlayerConfiguration.cs
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Add xml docs
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2022-08-07 13:31:26 +02:00 |
PlayerLoader.cs
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Consume auto skip setting during play
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2022-08-31 20:24:15 +09:00 |
ReplayPlayer.cs
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ReplayPlayerLoader.cs
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ResumeOverlay.cs
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Change most ruleset-accessible string types to Localisable strings
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2022-08-10 15:51:11 -04:00 |
RoomSubmittingPlayer.cs
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SaveFailedScoreButton.cs
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Fix playlist items showing download button briefly during initial local presence checks
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2022-09-08 17:10:45 +09:00 |
ScreenSuspensionHandler.cs
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Make GameplayClockContainer also an IGameplayClock and expose to remaining tests
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2022-08-15 18:30:53 +09:00 |
ScreenWithBeatmapBackground.cs
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SkipOverlay.cs
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Fix skip button getting stuck on screen for certain beatmaps
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2022-08-31 13:22:51 +09:00 |
SoloPlayer.cs
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SoloSpectator.cs
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Separate passed/failed states from calling EndGameplay
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2022-08-24 10:36:13 +03:00 |
SoloSpectatorPlayer.cs
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SpectatorPlayer.cs
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Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
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2022-09-10 11:07:23 +08:00 |
SpectatorPlayerLoader.cs
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SpectatorResultsScreen.cs
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SquareGraph.cs
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SubmittingPlayer.cs
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Guard against SubmittingPlayer potentially getting stuck waiting on request forever
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2022-08-20 17:19:17 +09:00 |