osu/osu.Game.Rulesets.Taiko/Mods
Dean Herbert d0e9f8ef90 Replace and obsolete `Ranked` flag with `IsUserPlayable` 2021-06-09 14:17:03 +09:00
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TaikoModAutoplay.cs Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
TaikoModCinema.cs Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
TaikoModClassic.cs Implement "classic" mod for all other legacy rulesets 2021-04-21 09:14:33 +03:00
TaikoModDaycore.cs
TaikoModDifficultyAdjust.cs rename SliderVelocity to ScrollSpeed 2021-01-29 15:04:55 +06:00
TaikoModDoubleTime.cs
TaikoModEasy.cs add remarks explaining HR SV multiplier 2020-12-30 20:57:41 +06:00
TaikoModFlashlight.cs
TaikoModHalfTime.cs
TaikoModHardRock.cs Replace and obsolete `Ranked` flag with `IsUserPlayable` 2021-06-09 14:17:03 +09:00
TaikoModHidden.cs Duplicate implementions 2021-05-15 11:55:50 +08:00
TaikoModNightcore.cs
TaikoModNoFail.cs
TaikoModPerfect.cs
TaikoModRandom.cs Move seed to base class 2021-06-03 18:16:11 +02:00
TaikoModRelax.cs
TaikoModSuddenDeath.cs
TaikoModSwap.cs Renamed TaikoModFlip to TaikoModSwap 2021-05-17 11:04:01 +08:00