..
ControlPoints
Add flow for changing set of valid divisors between presets
2022-02-27 15:37:51 +01:00
Drawables
Standardise ordering/grouping of IRulesetInfo
/RulesetInfo
s
2022-02-11 04:27:11 +03:00
Formats
Use a constant for the early version timing offset
2022-03-24 16:43:41 +09:00
Legacy
Timing
Initialise Simple{Triple,Quadruple}
only once ever rather than create every time
2022-01-23 15:21:25 +01:00
APIFailTimes.cs
Beatmap.cs
Merge pull request #16505 from peppy/remove-base-difficulty-usage
2022-01-19 13:53:55 +09:00
BeatmapConverter.cs
BeatmapDifficulty.cs
Use ctor
rather than MemberwiseClone
to guarantee a safer clone of BeatmapDifficulty
2022-01-13 13:23:41 +09:00
BeatmapDifficultyCache.cs
Remove unnecessary Ruleset
null check in BeatmapDifficultyCache
2022-01-13 13:19:49 +09:00
BeatmapInfo.cs
Obsolete BeatmapInfo.MaxCombo
and suppress in usages
2022-03-20 16:30:29 +03:00
BeatmapInfoExtensions.cs
BeatmapManager.cs
Use best-name-finding helper in new difficulty creation flow
2022-02-17 00:28:18 +01:00
BeatmapMetadata.cs
Add support for creating new blank difficulties
2022-02-02 21:55:33 +01:00
BeatmapMetadataInfoExtensions.cs
Fix GetDisplayTitleRomanisable()
relying on ToString()
implementation
2022-01-15 15:26:41 +01:00
BeatmapModelDownloader.cs
BeatmapModelManager.cs
Merge difficulty creation methods into one
2022-02-03 18:14:30 +01:00
BeatmapOnlineLookupQueue.cs
Return immediately on failed web request in synchronous BeatmapOnlineLookupQueue
flow
2022-01-14 13:20:51 +09:00
BeatmapOnlineStatus.cs
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
BeatmapSetHypeStatus.cs
BeatmapSetInfo.cs
Fix some regressions in json output (we need to make all these explicit instead)
2022-01-20 17:09:31 +09:00
BeatmapSetNominationStatus.cs
BeatmapSetOnlineAvailability.cs
BeatmapSetOnlineCovers.cs
BeatmapSetOnlineGenre.cs
BeatmapSetOnlineLanguage.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapUserSettings.cs
Store user settings to realm
2022-03-01 18:44:15 +09:00
CountdownType.cs
DifficultyRating.cs
DifficultyRecommender.cs
Convert to extension method to avoid recursive calls
2022-03-03 14:15:37 +09:00
DummyWorkingBeatmap.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
EFBeatmapDifficulty.cs
EFBeatmapInfo.cs
Remove unnecessary MaxCombo
migration between unmapped database fields
2022-03-20 16:27:54 +03:00
EFBeatmapMetadata.cs
EFBeatmapSetInfo.cs
FlatFileWorkingBeatmap.cs
Update FlatFileWorkingBeatmap
to not require a ruleset store
2022-02-19 20:53:04 +09:00
IBeatmap.cs
Reimplement as extension method on IBeatmap
2022-02-16 12:06:49 +09:00
IBeatmapConverter.cs
IBeatmapDifficultyInfo.cs
IBeatmapInfo.cs
IBeatmapMetadataInfo.cs
Add equatable support to IUser
and RealmUser
2022-01-12 17:49:11 +09:00
IBeatmapOnlineInfo.cs
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IBeatmapSetInfo.cs
IBeatmapSetOnlineInfo.cs
IWorkingBeatmap.cs
IWorkingBeatmapCache.cs
MetadataUtils.cs
StarDifficulty.cs
WorkingBeatmap.cs
Change WorkingBeatmap.GetVirtualTrack
to use length provided by BeatmapInfo
2022-04-06 14:51:15 +09:00
WorkingBeatmapCache.cs
Make providing a custom ResourceStore
to LegacyBeatmapSkin
optional (for tests only)
2022-03-23 14:57:42 +09:00