osu/osu.Game/Storyboards
Dean Herbert 06d1bd971c Default `DrawableStoryboard` to a completed state to avoid state change on empty storyboards 2021-06-18 16:08:49 +09:00
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Drawables Default `DrawableStoryboard` to a completed state to avoid state change on empty storyboards 2021-06-18 16:08:49 +09:00
CommandLoop.cs
CommandTimeline.cs Refactor storyboard timeline to reduce GC / fix crashes 2019-12-18 23:59:48 +09:00
CommandTimelineGroup.cs Fix xmldoc explaining incorrect behaviour 2021-03-11 12:15:59 +09:00
CommandTrigger.cs
IStoryboardElement.cs Rename IStoryboardElementHasDuration, remove unnecessary step in tests, add Duration field 2021-04-18 20:20:14 -04:00
IStoryboardElementWithDuration.cs Implement Duration via the interface 2021-05-04 16:04:59 +09:00
Storyboard.cs Remove no longer necessary conditional access 2021-05-28 15:42:35 +09:00
StoryboardAnimation.cs
StoryboardLayer.cs Bypass 640x480 coordinate space for video storyboard elements 2021-05-25 16:17:29 +09:00
StoryboardSample.cs Add IHasDuration interface with EndTime for storyboard elements to implement 2021-04-15 17:17:02 -04:00
StoryboardSprite.cs Implement Duration via the interface 2021-05-04 16:04:59 +09:00
StoryboardVideo.cs Add IHasDuration interface with EndTime for storyboard elements to implement 2021-04-15 17:17:02 -04:00
StoryboardVideoLayer.cs Rename classes as per review feedback 2021-05-25 18:50:33 +09:00