Default DrawableStoryboard to a completed state to avoid state change on empty storyboards

This commit is contained in:
Dean Herbert 2021-06-18 16:08:49 +09:00
parent 7ef8eac773
commit 06d1bd971c

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@ -25,7 +25,7 @@ namespace osu.Game.Storyboards.Drawables
/// </summary>
public IBindable<bool> HasStoryboardEnded => hasStoryboardEnded;
private readonly BindableBool hasStoryboardEnded = new BindableBool();
private readonly BindableBool hasStoryboardEnded = new BindableBool(true);
protected override Container<DrawableStoryboardLayer> Content { get; }