osu/osu.Game.Rulesets.Osu/UI
Dan Balasescu 20b890570e
Replace try-finally with return
Try-finally has a small overhead that's unnecessary in this case given
how small the code block is.
2024-08-05 13:28:42 +09:00
..
Cursor remove unnecessary LayoutValue 2024-08-02 17:45:05 +08:00
AnyOrderHitPolicy.cs Apply NRT to new `LegacyHitPolicy` class (and other implementations) 2023-09-01 16:56:34 +09:00
ClickAction.cs correct implementation of stable notelock 2023-07-17 23:31:21 -04:00
DrawableOsuRuleset.cs Use delayed resume overlay for autopilot 2024-05-30 19:17:18 +09:00
IHitPolicy.cs Contain entirety of legacy notelock badness inside the hit policy 2023-08-24 08:52:49 +02:00
LegacyHitPolicy.cs Apply NRT to new `LegacyHitPolicy` class (and other implementations) 2023-09-01 16:56:34 +09:00
OsuPlayfield.cs Fix inspections 2024-08-02 11:16:32 +03:00
OsuPlayfieldAdjustmentContainer.cs Bypass `Parent` nullability checks for now 2023-10-17 17:48:45 +09:00
OsuReplayRecorder.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuResumeOverlay.cs Replace try-finally with return 2024-08-05 13:28:42 +09:00
OsuSettingsSubsection.cs
OsuTouchInputMapper.cs Rename setting to `TouchDisableGameplayTaps` for better visibility when searching 2023-11-07 00:13:46 +01:00
SmokeContainer.cs
StartTimeOrderedHitPolicy.cs Apply NRT to new `LegacyHitPolicy` class (and other implementations) 2023-09-01 16:56:34 +09:00