osu/osu.Game
Dan Balasescu 474d0635cf
Merge pull request #7913 from TheWildTree/highlight-full-combo
Highlight max combo on beatmap leaderboards
2020-02-20 14:53:55 +09:00
..
Audio Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
Beatmaps Add MaxCombo to BeatmapInfo 2020-02-19 17:58:10 +01:00
Configuration Merge branch 'master' into custom-detail-area 2020-02-14 17:40:12 +09:00
Database Fix DownloadTrackingComposite incorrectly receiving cancelled state 2020-02-15 16:20:44 +09:00
Graphics Small textbox adjustments 2020-02-18 17:40:12 +03:00
Input
IO Use type switch in SearializationWriter. 2020-01-27 21:49:34 +08:00
IPC
Migrations
Online Merge pull request #7913 from TheWildTree/highlight-full-combo 2020-02-20 14:53:55 +09:00
Overlays Merge pull request #7913 from TheWildTree/highlight-full-combo 2020-02-20 14:53:55 +09:00
Properties
Replays
Rulesets Fix accessing incorrect items list in event 2020-02-18 19:00:02 +09:00
Scoring Introduce SortedStatistics 2020-02-07 21:11:58 +01:00
Screens Merge branch 'master' into bindable-list-events 2020-02-18 18:47:06 +09:00
Skinning Fix ogg beatmap/skin samples not loading 2020-02-18 13:21:55 +09:00
Storyboards
Tests Expose created drawables in SkinnableTestScene 2020-02-17 17:19:46 +09:00
Updater Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
Users Make room participants into a bindable list 2020-02-13 18:59:15 +09:00
Utils Make accuracy formatting more consistent 2020-02-07 22:09:45 +01:00
osu!.res
osu.Game.csproj Update resources 2020-02-19 17:44:15 +03:00
OsuGame.cs Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
OsuGameBase.cs