osu/osu.Game.Rulesets.Taiko
smoogipoo 4494853446 Migrate DrawableDrumRoll to use a nested hitobject for strong hits 2018-08-03 16:20:08 +09:00
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Audio Normalize all the line endings 2018-04-13 18:26:38 +09:00
Beatmaps Merge branch 'master' into fix-conversion-hitwindows 2018-05-18 11:59:16 +09:00
Difficulty Make sure that 0 SR is returned when there are no hitobjects 2018-06-21 12:04:14 +09:00
Judgements Make Rulesets.Taiko use the new judgement result structure 2018-08-02 20:36:19 +09:00
Mods Normalize all the line endings 2018-04-13 18:26:38 +09:00
Objects Migrate DrawableDrumRoll to use a nested hitobject for strong hits 2018-08-03 16:20:08 +09:00
Properties Normalize all the line endings 2018-04-13 18:26:38 +09:00
Replays Update framework 2018-07-21 16:21:53 +09:00
Resources/Testing/Beatmaps Add slider conversion testcases 2018-03-05 16:01:45 +09:00
Scoring Make Rulesets.Taiko use the new judgement result structure 2018-08-02 20:36:19 +09:00
UI Fix swells showing hit circles on intermediate judgements 2018-08-02 21:08:06 +09:00
TaikoInputManager.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
TaikoRuleset.cs Change order of default initialisation to look better in settings 2018-06-21 14:28:40 +09:00
osu.Game.Rulesets.Taiko.csproj Tidy up csproj further 2018-03-28 15:19:56 +09:00