osu/osu.Game.Rulesets.Mania
Dean Herbert a3dc1d5730 Update existing implementations 2020-11-04 17:14:23 +09:00
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Beatmaps Make field readonly 2020-10-14 20:40:17 +09:00
Configuration Fix mania scrollspeed slider precision 2020-09-15 08:24:01 +02:00
Difficulty Replicate hit window calculation 2020-10-14 20:40:39 +09:00
Edit Update existing implementations 2020-11-04 17:14:23 +09:00
Judgements Make new health increase values mania-specific 2020-10-03 12:16:22 +02:00
MathUtils Add copyright notice 2020-10-14 17:08:14 +09:00
Mods Add 10K mod to incompatibility list 2020-10-14 18:28:19 +09:00
Objects Update existing implementations 2020-11-04 17:14:23 +09:00
Properties
Replays Fix autoplay generators failing on empty hitobjects lists 2020-09-28 15:38:54 +09:00
Resources/Testing/Beatmaps Update tests to refect new mappings 2020-10-30 12:12:30 +09:00
Scoring Update judgement processors with new hit results 2020-09-29 16:33:38 +09:00
Skinning Use new hit results in mania 2020-09-29 16:33:38 +09:00
UI Don't display hold note tick judgements 2020-09-29 16:33:38 +09:00
DualStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaInputManager.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaRuleset.cs Merge branch 'master' into ruleset-result-types 2020-10-09 13:17:05 +09:00
ManiaSettingsSubsection.cs Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
ManiaSkinComponent.cs Rework to remove cross-class pollutions 2020-08-25 01:21:27 +09:00
SingleStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
VariantMappingGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
osu.Game.Rulesets.Mania.csproj