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API
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Use switch instead of if-else
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2024-01-29 17:18:17 +09:00 |
Chat
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Fix incorrect handling of StartChatRequest in websocket chat client
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2024-01-29 19:22:40 +01:00 |
Leaderboards
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Reduce enumerator overhead in GameplayLeaderboard
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2024-01-23 05:31:53 +09:00 |
Metadata
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Fix users blipping online briefly before their online status is known
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2024-01-02 14:07:59 +01:00 |
Multiplayer
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Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch
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2023-12-01 18:26:59 +09:00 |
Notifications/WebSocket
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Remove no longer relevant changes
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2024-01-29 09:05:03 +01:00 |
Placeholders
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Rooms
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Solo
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Add Statistics bindable to IAPIProvider and update it from SoloStatisticsWatcher
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2024-01-03 14:37:57 +06:00 |
Spectator
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Merge pull request #25522 from bdach/no-concurrent-connections
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2023-11-28 19:09:38 +09:00 |
BeatmapDownloadTracker.cs
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DevelopmentEndpointConfiguration.cs
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Remove no longer relevant changes
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2024-01-29 09:05:03 +01:00 |
DownloadState.cs
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DownloadTracker.cs
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EndpointConfiguration.cs
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Update endpoints to final production endpoints
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2024-01-30 18:40:17 +09:00 |
HubClient.cs
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HubClientConnector.cs
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Centralise and improve messaging around online state
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2023-11-21 15:15:46 +09:00 |
IHubClientConnector.cs
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Implement client-side disconnection flow
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2023-11-21 15:15:45 +09:00 |
ILinkHandler.cs
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IStatefulUserHubClient.cs
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Implement client-side disconnection flow
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2023-11-21 15:15:45 +09:00 |
OnlineStatusNotifier.cs
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Handle forced logouts due to password change too
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2024-01-26 10:53:27 +01:00 |
OnlineViewContainer.cs
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Update APIState checks
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2023-11-16 20:39:23 +09:00 |
PersistentEndpointClient.cs
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PersistentEndpointClientConnector.cs
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Implement client-side disconnection flow
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2023-11-21 15:15:45 +09:00 |
PollingComponent.cs
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ProductionEndpointConfiguration.cs
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Remove no longer relevant changes
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2024-01-29 09:05:03 +01:00 |
ScoreDownloadTracker.cs
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SignalRDerivedTypeWorkaroundJsonConverter.cs
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SignalRUnionWorkaroundResolver.cs
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SignalRWorkaroundTypes.cs
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Simplify UserActivity for serialisability over the wire
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2023-12-06 18:52:26 +01:00 |