osu/osu.Game/Online
2024-01-30 18:40:17 +09:00
..
API Use switch instead of if-else 2024-01-29 17:18:17 +09:00
Chat Fix incorrect handling of StartChatRequest in websocket chat client 2024-01-29 19:22:40 +01:00
Leaderboards Reduce enumerator overhead in GameplayLeaderboard 2024-01-23 05:31:53 +09:00
Metadata Fix users blipping online briefly before their online status is known 2024-01-02 14:07:59 +01:00
Multiplayer Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch 2023-12-01 18:26:59 +09:00
Notifications/WebSocket Remove no longer relevant changes 2024-01-29 09:05:03 +01:00
Placeholders
Rooms
Solo Add Statistics bindable to IAPIProvider and update it from SoloStatisticsWatcher 2024-01-03 14:37:57 +06:00
Spectator Merge pull request #25522 from bdach/no-concurrent-connections 2023-11-28 19:09:38 +09:00
BeatmapDownloadTracker.cs
DevelopmentEndpointConfiguration.cs Remove no longer relevant changes 2024-01-29 09:05:03 +01:00
DownloadState.cs
DownloadTracker.cs
EndpointConfiguration.cs Update endpoints to final production endpoints 2024-01-30 18:40:17 +09:00
HubClient.cs
HubClientConnector.cs Centralise and improve messaging around online state 2023-11-21 15:15:46 +09:00
IHubClientConnector.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
ILinkHandler.cs
IStatefulUserHubClient.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
OnlineStatusNotifier.cs Handle forced logouts due to password change too 2024-01-26 10:53:27 +01:00
OnlineViewContainer.cs Update APIState checks 2023-11-16 20:39:23 +09:00
PersistentEndpointClient.cs
PersistentEndpointClientConnector.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
PollingComponent.cs
ProductionEndpointConfiguration.cs Remove no longer relevant changes 2024-01-29 09:05:03 +01:00
ScoreDownloadTracker.cs
SignalRDerivedTypeWorkaroundJsonConverter.cs
SignalRUnionWorkaroundResolver.cs
SignalRWorkaroundTypes.cs Simplify UserActivity for serialisability over the wire 2023-12-06 18:52:26 +01:00