osu/osu.Game.Rulesets.Osu
Dean Herbert 04f5563238 Match HP drain harshness closer to stable
Based on number of misses before fail on two arbitrary tests. Obviously not final, just making the game more playable for the time being.
2018-03-07 19:37:26 +09:00
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Beatmaps review changes 2018-01-24 09:44:50 +01:00
Edit Fix overlay positions/sizes due to sliders now being fixed 2018-03-01 14:34:31 +09:00
Judgements Give Slider a tail hitobject to make slider ends counts towards score 2018-01-30 16:28:14 +09:00
Mods Fix HR not affecting slider repeats and ticks 2018-03-02 00:25:14 +09:00
Objects Remove alpha setting 2018-03-06 18:40:39 +09:00
OsuDifficulty AppVeyor fix 2018-01-29 16:30:46 +08:00
Properties Update licence headers 2018-01-05 20:21:19 +09:00
Replays Reimplement important frames 2018-03-01 02:28:15 +09:00
Resources/Testing/Beatmaps Merge branch 'master' into fix-perfectcurve 2018-03-02 21:49:33 +09:00
Scoring Match HP drain harshness closer to stable 2018-03-07 19:37:26 +09:00
Tests Merge branch 'master' into fix-perfectcurve 2018-03-02 21:49:33 +09:00
UI Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
OpenTK.dll.config Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
OsuInputManager.cs Update licence headers 2018-01-05 20:21:19 +09:00
OsuRuleset.cs Make LegacyID nullable 2018-03-06 17:40:14 +09:00
app.config Update app config for rulesets 2017-10-19 14:59:11 +09:00
osu.Game.Rulesets.Osu.csproj Merge branch 'master' into ruleset-replayframes 2018-03-04 01:57:43 +09:00
packages.config Update framework (testing) 2018-02-08 12:45:51 +09:00