osu/osu.Game/Screens/Edit
2022-02-27 15:37:51 +01:00
..
Components Reduce redundancy time range to create a bit more visual blending on the timeline 2022-01-19 14:57:01 +09:00
Compose Add simple carousel divisor type selector 2022-02-27 15:37:51 +01:00
Design
GameplayTest Fix test gameplay starting in a hidden state 2021-11-13 22:11:00 +01:00
Setup Update further ChangeFocus usages 2022-02-15 02:42:39 +03:00
Timing Remove unused parameter from createContent() 2022-02-01 21:35:40 +01:00
Verify Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
BindableBeatDivisor.cs
ClipboardContent.cs
CreateNewDifficultyDialog.cs Restructure difficulty copy flow to adapt to latest changes 2022-02-14 22:02:37 +01:00
Editor.cs Restructure difficulty copy flow to adapt to latest changes 2022-02-14 22:02:37 +01:00
EditorBeatmap.cs Fix CI reported warnings 2022-01-12 22:39:00 +09:00
EditorBeatmapSkin.cs
EditorChangeHandler.cs
EditorClipboard.cs Extract class for clipboard contents for DI purposes 2021-11-10 12:36:23 +01:00
EditorClock.cs
EditorLoader.cs Restructure difficulty copy flow to adapt to latest changes 2022-02-14 22:02:37 +01:00
EditorRoundedScreen.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
EditorRoundedScreenSettings.cs
EditorRoundedScreenSettingsSection.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
EditorScreen.cs Add preview gameplay button to bottom editor bar 2021-11-11 17:12:21 +01:00
EditorScreenMode.cs
EditorScreenWithTimeline.cs
EditorSkinProvidingContainer.cs
EditorState.cs
EditorTable.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
HitAnimationsMenuItem.cs
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs
PromptForSaveDialog.cs
TransactionalCommitComponent.cs
WaveformOpacityMenuItem.cs