osu/osu.Game
Dean Herbert d0a4e1e3c2 Force a checksum check before skipping FileStore copy op 2019-09-20 15:00:27 +09:00
..
Audio
Beatmaps Fix imported beatmap paths not correctly matching files 2019-09-19 20:02:45 +09:00
Configuration Merge branch 'master' into hold-to-press-setting 2019-09-19 20:05:14 +09:00
Database Fix importing archives which are nested in a single folder within a zip 2019-09-19 19:11:04 +09:00
Graphics Fix exit scenarios 2019-09-19 20:17:58 +09:00
IO Force a checksum check before skipping FileStore copy op 2019-09-20 15:00:27 +09:00
IPC
Input
Migrations Use correct database migration 2019-09-13 13:57:55 +03:00
Online Remove unnecessary ToMetric avoidance 2019-09-19 15:45:43 +09:00
Overlays Fix exit scenarios 2019-09-19 20:17:58 +09:00
Properties
Replays
Rulesets Fix judgement sizes not matching legacy skins (#6145) 2019-09-19 18:49:35 +09:00
Scoring Change osu!catch key trigger to occur on frame before positional change 2019-09-13 23:06:35 +09:00
Screens Update BeatmapDetailAreaTabControl.cs 2019-09-19 15:47:32 -04:00
Skinning Add back combo colours for osu!classic 2019-09-19 12:39:15 +09:00
Storyboards
Tests Revert clamping logic 2019-09-18 16:07:02 +09:00
Users Remove redundant string interpolation 2019-09-15 02:46:28 +03:00
Utils
OsuGame.cs
OsuGameBase.cs Actually register the RulesetConfigCache as a component 2019-09-06 01:13:58 +09:00
osu!.res
osu.Game.csproj Bump ppy.osu.Framework from 2019.911.0 to 2019.918.0 2019-09-18 14:51:01 +00:00