osu/osu.Game.Rulesets.Osu
Samuel Cattini-Schultz 66643a97b0 Add a list of mods to Skill class
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
..
Beatmaps
Configuration
Difficulty Add a list of mods to Skill class 2021-02-20 20:37:44 +11:00
Edit Disable snaking out when tracking is disabled 2021-02-05 15:56:13 +09:00
Judgements Judge heads as slider ticks instead 2021-02-10 18:38:31 +09:00
Mods Expose Mods in DrawableRuleset to avoid using external DI 2021-02-11 17:47:29 +09:00
Objects Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Properties
Replays Use IApplicableToRate in osu! auto generator 2021-02-07 18:49:31 +01:00
Resources/Testing/Beatmaps
Scoring
Skinning Rename SliderBall flag 2021-02-10 18:53:26 +09:00
Statistics
UI Fix unintended changes due to renaming or otherwise 2021-02-10 20:27:47 +09:00
osu.Game.Rulesets.Osu.csproj
OsuInputManager.cs Fix AutoPilot mod failing to block touch input 2021-02-09 15:31:55 +09:00
OsuRuleset.cs Add OsuModClassic 2021-02-03 23:08:59 +09:00
OsuSkinComponent.cs
OsuSkinComponents.cs