Add OsuModClassic

This commit is contained in:
smoogipoo 2021-02-03 23:08:59 +09:00
parent 2f22dbe06b
commit 3b5c67a063
2 changed files with 44 additions and 0 deletions

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@ -0,0 +1,43 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModClassic : Mod, IApplicableToHitObject
{
public override string Name => "Classic";
public override string Acronym => "CL";
public override double ScoreMultiplier => 1;
public override IconUsage? Icon => FontAwesome.Solid.History;
public override string Description => "Feeling nostalgic?";
public override bool Ranked => false;
public void ApplyToHitObject(HitObject hitObject)
{
switch (hitObject)
{
case Slider slider:
slider.IgnoreJudgement = false;
foreach (var head in slider.NestedHitObjects.OfType<SliderHeadCircle>())
{
head.TrackFollowCircle = false;
head.JudgeAsNormalHitCircle = false;
}
break;
}
}
}
}

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@ -163,6 +163,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)
{
new OsuModTarget(),
new OsuModDifficultyAdjust(),
new OsuModClassic()
};
case ModType.Automation: