osu/osu.Game
2023-02-28 18:47:27 +03:00
..
Audio Reset preview track when stopping instead 2023-02-13 22:39:34 -08:00
Beatmaps Reset preview track when stopping instead 2023-02-13 22:39:34 -08:00
Collections
Configuration Use more generic wording for future-proofing 2023-02-19 15:06:40 +01:00
Database Fix skin export failing if a directory exists with the proposed filename 2023-02-15 16:11:16 +09:00
Extensions Move extension methods closer to serialisation classes 2023-02-15 18:37:41 +09:00
Graphics Use ColourInfo.Interpolate where possible 2023-02-28 18:47:27 +03:00
Input Reorder game key bindings to allow skip overlay to have precedence over replay controls 2023-02-10 18:57:21 +09:00
IO
IPC
Localisation Use more generic wording for future-proofing 2023-02-19 15:06:40 +01:00
Models
Online Make user activity class names more specific 2023-02-12 12:32:17 -08:00
Overlays Set better defaults for SkinBlueprint transforms 2023-02-23 21:10:15 +09:00
Performance
Properties
Replays
Rulesets Merge pull request #22659 from peppy/fix-taiko-drum-nested-sample-detection 2023-02-22 18:56:59 +01:00
Scoring
Screens Merge branch 'master' into skin-per-ruleset-layouts 2023-02-20 20:14:38 +01:00
Skinning Add ability to send selected skin components to front or back 2023-02-22 18:17:20 +09:00
Storyboards Remove unused Duration property to avoid any misunderstandings 2023-02-06 16:42:39 +09:00
Tests Merge branch 'master' into skinnable-clean-up-documentation 2023-02-17 20:59:18 +01:00
Updater
Users Use existing ModdingBeatmap activity 2023-02-12 15:01:50 -08:00
Utils
.editorconfig
BackgroundBeatmapProcessor.cs
osu!.res
osu.Game.csproj Update resources 2023-02-28 14:47:51 +09:00
OsuGame.cs Rewrite implementation to match other implementations 2023-02-14 16:00:23 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs
PerformFromMenuRunner.cs