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Audio
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Beatmaps
Switch to until step to account for asynchronous operations
2021-08-20 05:29:30 +03:00
Chat
Refactor `MarkChannelAsRead` test assert
2021-08-15 20:35:52 +02:00
Collections /IO
Update scenarios to use new `TestRunHeadlessGameHost` where feasible
2021-08-18 16:01:56 +09:00
Database
Update tests in line with thread safety check
2021-07-04 17:59:39 +09:00
Editing
Add zero-length objects check and tests
2021-07-13 10:50:11 +02:00
Gameplay
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
Input
Fix `TestSettingsMigration`'s usage of `RecycleLocalStorage`
2021-08-18 16:39:10 +09:00
Localisation
Add more test case
2021-07-04 22:34:31 +08:00
Mods
Remove now unnecessary `BeatmapDifficulty.ID`
2021-07-08 14:31:25 +09:00
NonVisual
Add try catch to avoid test failures on windows
2021-08-20 22:07:13 +09:00
Online
Add test coverage of multiplayer room/state messagepack serialisation
2021-08-19 17:40:59 +09:00
OnlinePlay
Remove master clock state assertions
2021-06-11 17:59:31 +09:00
Resources
Add sample shaders and test case for ruleset-specific shaders
2021-06-21 00:10:29 +03:00
Rulesets
Merge branch 'master' into ruleset-shaders
2021-07-07 15:44:30 +09:00
Scores /IO
Add failing test for FK constraint conflict on reimporting modified beatmap with scores present
2021-06-23 17:34:56 +09:00
ScrollAlgorithms
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Skins
Fix tests by allowing retrieval with files where required
2021-08-17 19:21:22 +09:00
Testing
Merge branch 'master' into ruleset-shaders
2021-07-07 15:44:30 +09:00
Visual
Expand test coverage for different scaling modes
2021-08-21 04:19:55 +03:00
ImportTest.cs
Fix multiple tests eating host exceptions
2021-06-29 17:21:09 +09:00
WaveformTestBeatmap.cs
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
osu.Game.Tests.csproj
Bump NUnit3TestAdapter from 3.17.0 to 4.0.0
2021-07-01 17:02:17 +00:00
tests.ruleset
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