osu/osu.Game.Tests
Jai Sharma f1dd319fd9 Implement ChannelList for new chat design
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297

Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.

Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.

Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00
..
Audio
Beatmaps Merge pull request #17416 from peppy/skin-fuck 2022-03-25 15:36:06 +09:00
Chat
Collections/IO
Database Move all usages of client.realm filename to a single const 2022-03-30 13:34:48 +09:00
Editing
Gameplay Reset audio offset before each test run in TestSceneMasterGameplayClockContainer 2022-04-14 18:09:23 +09:00
Input
Localisation
Models
Mods Add test checking incompatibility of multi mods 2022-04-07 22:38:46 +02:00
NonVisual Add further test coverage against paths with extensions 2022-04-07 15:05:08 +03:00
Online Resolve inspection issues 2022-04-14 13:11:11 +09:00
OnlinePlay
Resources Remove no longer necessary MaxCombo assignment in tests 2022-03-20 16:29:56 +03:00
Rulesets
Scores/IO
ScrollAlgorithms
Skins Add failing test coverage of skin import after exporting from lazer 2022-04-12 00:29:15 +09:00
Testing
Utils
Visual Implement ChannelList for new chat design 2022-04-15 15:44:38 +01:00
ImportTest.cs
osu.Game.Tests.csproj
tests.ruleset
WaveformTestBeatmap.cs