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https://github.com/ppy/osu
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Implement ChannelList
for new chat design
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297 Adds new component `ChannelList` which makes up the sidebar channel selector of the new chat design. Contains two separate fill flows for public and private `ChannelItem` child components. Exposed bindable `SelectorActive` to indicate current state of the "Add more channels" button. Requires `Bindable<Channel>` from parent component. Renames and updates the `TestSceneChannelListItem` to `TestSceneChannelList` to make use of new component and having both tests seemed redundant.
This commit is contained in:
parent
987e931baa
commit
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187
osu.Game.Tests/Visual/Online/TestSceneChannelList.cs
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187
osu.Game.Tests/Visual/Online/TestSceneChannelList.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Chat.ChannelList;
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namespace osu.Game.Tests.Visual.Online
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{
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[TestFixture]
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public class TestSceneChannelList : OsuTestScene
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{
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
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[Cached]
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private readonly Bindable<Channel> selected = new Bindable<Channel>();
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private OsuSpriteText selectorText;
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private OsuSpriteText selectedText;
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private OsuSpriteText leaveText;
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private ChannelList channelList;
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[SetUp]
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public void SetUp()
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{
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Schedule(() =>
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{
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Child = new GridContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Height = 0.7f,
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.Absolute, 20),
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new Dimension(GridSizeMode.Absolute, 20),
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new Dimension(GridSizeMode.Absolute, 20),
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new Dimension(),
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},
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Content = new[]
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{
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new Drawable[]
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{
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selectorText = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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},
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new Drawable[]
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{
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selectedText = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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},
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new Drawable[]
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{
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leaveText = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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},
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new Drawable[]
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{
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channelList = new ChannelList
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.Y,
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Width = 190,
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},
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},
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},
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};
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channelList.OnRequestSelect += channel =>
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{
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channelList.SelectorActive.Value = false;
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selected.Value = channel;
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};
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channelList.OnRequestLeave += channel =>
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{
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leaveText.Text = $"OnRequestLeave: {channel.Name}";
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leaveText.FadeOutFromOne(1000, Easing.InQuint);
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selected.Value = null;
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channelList.RemoveChannel(channel);
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};
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channelList.SelectorActive.BindValueChanged(change =>
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{
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selectorText.Text = $"Channel Selector Active: {change.NewValue}";
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}, true);
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selected.BindValueChanged(change =>
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{
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selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}";
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}, true);
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});
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}
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("Add Public Channels", () =>
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{
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for (int i = 0; i < 10; i++)
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channelList.AddChannel(createRandomPublicChannel());
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});
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AddStep("Add Private Channels", () =>
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{
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for (int i = 0; i < 10; i++)
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channelList.AddChannel(createRandomPrivateChannel());
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});
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}
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[Test]
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public void TestVisual()
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{
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AddStep("Unread Selected", () =>
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{
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if (selected.Value != null)
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channelList.GetItem(selected.Value).Unread.Value = true;
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});
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AddStep("Read Selected", () =>
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{
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if (selected.Value != null)
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channelList.GetItem(selected.Value).Unread.Value = false;
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});
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AddStep("Add Mention Selected", () =>
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{
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if (selected.Value != null)
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channelList.GetItem(selected.Value).Mentions.Value++;
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});
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AddStep("Add 98 Mentions Selected", () =>
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{
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if (selected.Value != null)
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channelList.GetItem(selected.Value).Mentions.Value += 98;
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});
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AddStep("Clear Mentions Selected", () =>
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{
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if (selected.Value != null)
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channelList.GetItem(selected.Value).Mentions.Value = 0;
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});
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}
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private Channel createRandomPublicChannel()
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{
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int id = RNG.Next(0, 10000);
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return new Channel
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{
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Name = $"#channel-{id}",
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Type = ChannelType.Public,
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Id = id,
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};
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}
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private Channel createRandomPrivateChannel()
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{
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int id = RNG.Next(0, 10000);
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return new Channel(new APIUser
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{
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Id = id,
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Username = $"test user {id}",
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});
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}
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}
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}
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@ -1,163 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Chat.ChannelList;
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using osuTK;
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namespace osu.Game.Tests.Visual.Online
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{
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[TestFixture]
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public class TestSceneChannelListItem : OsuTestScene
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{
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
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[Cached]
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private readonly Bindable<Channel> selected = new Bindable<Channel>();
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private static readonly List<Channel> channels = new List<Channel>
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{
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createPublicChannel("#public-channel"),
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createPublicChannel("#public-channel-long-name"),
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createPrivateChannel("test user", 2),
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createPrivateChannel("test user long name", 3),
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};
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private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
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private FillFlowContainer flow;
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private OsuSpriteText selectedText;
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private OsuSpriteText leaveText;
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[SetUp]
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public void SetUp()
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{
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Schedule(() =>
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{
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foreach (var item in channelMap.Values)
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item.Expire();
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channelMap.Clear();
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Child = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(10),
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Children = new Drawable[]
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{
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selectedText = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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leaveText = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Height = 16,
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AlwaysPresent = true,
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},
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new Container
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AutoSizeAxes = Axes.Y,
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Width = 190,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background6,
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},
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flow = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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},
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},
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},
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},
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};
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selected.BindValueChanged(change =>
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{
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selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}";
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}, true);
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foreach (var channel in channels)
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{
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var item = new ChannelListItem(channel);
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flow.Add(item);
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channelMap.Add(channel, item);
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item.OnRequestSelect += c => selected.Value = c;
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item.OnRequestLeave += leaveChannel;
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}
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});
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}
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[Test]
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public void TestVisual()
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{
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AddStep("Select second item", () => selected.Value = channels.Skip(1).First());
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AddStep("Unread Selected", () =>
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{
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if (selected.Value != null)
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channelMap[selected.Value].Unread.Value = true;
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});
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AddStep("Read Selected", () =>
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{
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if (selected.Value != null)
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channelMap[selected.Value].Unread.Value = false;
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});
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AddStep("Add Mention Selected", () =>
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{
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if (selected.Value != null)
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channelMap[selected.Value].Mentions.Value++;
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});
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AddStep("Add 98 Mentions Selected", () =>
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{
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if (selected.Value != null)
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channelMap[selected.Value].Mentions.Value += 98;
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});
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AddStep("Clear Mentions Selected", () =>
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{
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if (selected.Value != null)
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channelMap[selected.Value].Mentions.Value = 0;
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});
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}
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private void leaveChannel(Channel channel)
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{
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leaveText.Text = $"OnRequestLeave: {channel.Name}";
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leaveText.FadeOutFromOne(1000, Easing.InQuint);
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}
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private static Channel createPublicChannel(string name) =>
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new Channel { Name = name, Type = ChannelType.Public, Id = 1234 };
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private static Channel createPrivateChannel(string username, int id)
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=> new Channel(new APIUser { Id = id, Username = username });
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}
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}
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174
osu.Game/Overlays/Chat/ChannelList/ChannelList.cs
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174
osu.Game/Overlays/Chat/ChannelList/ChannelList.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Chat;
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using osuTK;
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namespace osu.Game.Overlays.Chat.ChannelList
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{
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public class ChannelList : Container
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{
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public Action<Channel>? OnRequestSelect;
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public Action<Channel>? OnRequestLeave;
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public readonly BindableBool SelectorActive = new BindableBool();
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private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
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private ChannelListItemFlow publicChannelFlow = null!;
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private ChannelListItemFlow privateChannelFlow = null!;
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background6,
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},
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new ChannelListScrollContainer
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{
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Padding = new MarginPadding { Vertical = 7 },
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RelativeSizeAxes = Axes.Both,
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ScrollbarAnchor = Anchor.TopLeft,
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ScrollDistance = 35f,
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Child = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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publicChannelFlow = new ChannelListItemFlow("CHANNELS"),
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new ChannelListSelector
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{
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Margin = new MarginPadding { Bottom = 10 },
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SelectorActive = { BindTarget = SelectorActive },
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},
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privateChannelFlow = new ChannelListItemFlow("DIRECT MESSAGES"),
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},
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},
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},
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};
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}
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public void AddChannel(Channel channel)
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{
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if (channelMap.ContainsKey(channel))
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return;
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ChannelListItem item = new ChannelListItem(channel);
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item.OnRequestSelect += channel => this.OnRequestSelect?.Invoke(channel);
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item.OnRequestLeave += channel => this.OnRequestLeave?.Invoke(channel);
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ChannelListItemFlow flow = getFlowForChannel(channel);
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channelMap.Add(channel, item);
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flow.Add(item);
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}
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public void RemoveChannel(Channel channel)
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{
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if (!channelMap.ContainsKey(channel))
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return;
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ChannelListItem item = channelMap[channel];
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ChannelListItemFlow flow = getFlowForChannel(channel);
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channelMap.Remove(channel);
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flow.Remove(item);
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item.Expire();
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}
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public ChannelListItem GetItem(Channel channel)
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{
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if (!channelMap.ContainsKey(channel))
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throw new ArgumentOutOfRangeException();
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return channelMap[channel];
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}
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private ChannelListItemFlow getFlowForChannel(Channel channel)
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{
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switch (channel.Type)
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{
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case ChannelType.Public:
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return publicChannelFlow;
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case ChannelType.PM:
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return privateChannelFlow;
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default:
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throw new ArgumentOutOfRangeException();
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}
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}
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private class ChannelListItemFlow : FillFlowContainer
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{
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public ChannelListItemFlow(string label)
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{
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Direction = FillDirection.Vertical;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Add(new OsuSpriteText
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{
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Text = label,
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Margin = new MarginPadding { Left = 18, Bottom = 5 },
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Font = OsuFont.Torus.With(size: 12),
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});
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}
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}
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private class ChannelListScrollContainer : OsuScrollContainer
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{
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protected override bool OnHover(HoverEvent e)
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{
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ScrollbarVisible = true;
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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ScrollbarVisible = false;
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base.OnHoverLost(e);
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}
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protected override ScrollbarContainer CreateScrollbar(Direction direction)
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=> new ChannelListScrollBar(direction);
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protected class ChannelListScrollBar : OsuScrollbar
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{
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private const float BAR_SIZE = 4;
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private const float BAR_MARGIN = 7;
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public ChannelListScrollBar(Direction scrollDir) : base(scrollDir)
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{
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Size = new Vector2(BAR_SIZE);
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Margin = new MarginPadding { Left = BAR_MARGIN };
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CornerRadius = 2;
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}
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public override void ResizeTo(float val, int duration = 0, Easing easing = Easing.None)
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{
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Vector2 size = new Vector2(BAR_SIZE, val);
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this.ResizeTo(size, duration, easing);
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}
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}
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}
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}
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}
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84
osu.Game/Overlays/Chat/ChannelList/ChannelListSelector.cs
Normal file
84
osu.Game/Overlays/Chat/ChannelList/ChannelListSelector.cs
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|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Chat.ChannelList
|
||||
{
|
||||
public class ChannelListSelector : OsuClickableContainer
|
||||
{
|
||||
public readonly BindableBool SelectorActive = new BindableBool();
|
||||
|
||||
private Box hoverBox = null!;
|
||||
private Box selectBox = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Height = 30;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hoverBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background3,
|
||||
Alpha = 0f,
|
||||
},
|
||||
selectBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4,
|
||||
Alpha = 0f,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 18, Right = 10 },
|
||||
Child = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = "Add More Channels",
|
||||
Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
|
||||
Colour = colourProvider.Light3,
|
||||
Margin = new MarginPadding { Bottom = 2 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
SelectorActive.BindValueChanged(selected => selectBox.FadeTo(selected.NewValue ? 1 : 0));
|
||||
Action = () => SelectorActive.Value = true;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hoverBox.FadeIn(300, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hoverBox.FadeOut(200, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user