osu/osu.Game
Dean Herbert 2bf855fcca Move all storyboard outro skip logic out of updateCompletionState
This method should only be called to trigger the score completion
portion of player progression. The storyboard skip/end logic is now
handled separately in `progressToResults`.
2021-06-18 15:50:43 +09:00
..
Audio
Beatmaps Specify types explicitly and don't handle non-nullable values with fallbacks 2021-06-16 16:24:30 +09:00
Collections Attempt to safeguard against collections database corruptions 2021-06-08 14:25:39 +09:00
Configuration Remove unused RankingType enum 2021-06-14 11:27:46 +09:00
Database
Extensions Fix languages with a sub-language part not working properly 2021-06-16 11:10:03 +02:00
Graphics Merge branch 'master' into beatmap-listing-enum-localisation 2021-06-16 13:16:58 +02:00
Input
IO
IPC
Localisation Fix wrong language codes 2021-06-16 12:01:58 +02:00
Migrations
Online Remove redundant NotNull attributes in nullable classes 2021-06-17 16:07:32 +09:00
Overlays Merge pull request #13539 from peppy/improve-updateable-avatar-tooltip-handling 2021-06-17 19:14:40 +09:00
Performance Add HighPerformanceSession 2021-06-16 20:53:48 +09:00
Properties
Replays
Rulesets Merge pull request #13499 from ekrctb/fix-mania-editor-crash 2021-06-18 15:10:28 +09:00
Scoring Simplify score filter row 2021-06-16 19:09:11 +09:00
Screens Move all storyboard outro skip logic out of updateCompletionState 2021-06-18 15:50:43 +09:00
Skinning Fix intermittent HUD test failure 2021-06-16 19:52:58 +09:00
Storyboards
Tests Fix intermittent HUD test failure 2021-06-16 19:52:58 +09:00
Updater
Users Allow UpdateableAvatar to handle displaying username as tooltip 2021-06-17 16:31:12 +09:00
Utils Add NextSingle of version taking output range to StatelessRNG 2021-06-04 19:52:12 +09:00
osu!.res
osu.Game.csproj Update framework 2021-06-16 18:51:17 +09:00
OsuGame.cs Add HighPerformanceSession 2021-06-16 20:53:48 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs Increase music volume back to 80% for the time being 2021-06-04 15:00:53 +09:00
PerformFromMenuRunner.cs