osu/osu.Game/Rulesets/Edit
Dean Herbert b29209d13f Ensure tool is always set back to select tool when beatmap becomes untimed 2021-07-19 17:08:40 +09:00
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Checks Add zero-length objects check and tests 2021-07-13 10:50:11 +02:00
Tools
BeatmapVerifier.cs Add new checks to verifiers 2021-07-13 10:53:25 +02:00
BeatmapVerifierContext.cs
DrawableEditorRulesetWrapper.cs Remove replay logic from `DrawableRuleset` (and implement in `DrawableEditorRulesetWrapper`) 2021-06-02 11:06:30 +09:00
HitObjectComposer.cs Ensure tool is always set back to select tool when beatmap becomes untimed 2021-07-19 17:08:40 +09:00
HitObjectSelectionBlueprint.cs Fix hit object selection blueprint potential null reference 2021-07-08 14:19:00 +09:00
IBeatSnapProvider.cs
IBeatmapVerifier.cs
IPositionSnapProvider.cs
PlacementBlueprint.cs Fix `PlacementBlueprint` using the wrong beatmap when applying defaults 2021-05-19 18:34:07 +09:00
ScrollingToolboxGroup.cs
SelectionBlueprint.cs
SnapResult.cs
ToolboxGroup.cs