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This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class. I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction. |
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.. | ||
ControlPoints | ||
Drawables | ||
Formats | ||
Legacy | ||
Timing | ||
Beatmap.cs | ||
BeatmapConverter.cs | ||
BeatmapDifficulty.cs | ||
BeatmapDifficultyCache.cs | ||
BeatmapInfo.cs | ||
BeatmapManager_BeatmapOnlineLookupQueue.cs | ||
BeatmapManager_WorkingBeatmap.cs | ||
BeatmapManager.cs | ||
BeatmapMetadata.cs | ||
BeatmapMetrics.cs | ||
BeatmapOnlineInfo.cs | ||
BeatmapProcessor.cs | ||
BeatmapSetFileInfo.cs | ||
BeatmapSetInfo.cs | ||
BeatmapSetMetrics.cs | ||
BeatmapSetOnlineInfo.cs | ||
BeatmapSetOnlineStatus.cs | ||
BeatmapStatistic.cs | ||
BeatmapStatisticIcon.cs | ||
BeatmapStore.cs | ||
CountdownType.cs | ||
DifficultyRating.cs | ||
DifficultyRecommender.cs | ||
DummyWorkingBeatmap.cs | ||
IBeatmap.cs | ||
IBeatmapConverter.cs | ||
IBeatmapProcessor.cs | ||
IBeatmapResourceProvider.cs | ||
IWorkingBeatmap.cs | ||
MetadataUtils.cs | ||
StarDifficulty.cs | ||
WorkingBeatmap.cs |