osu/osu.Game/Rulesets
Brayzure 2b0295ed86 Proper Public Method Case
- onFailCheck to OnFailCheck
2017-11-20 20:49:31 -05:00
..
Judgements Add "Final" to better determine when to stop processing the hitobject 2017-11-02 21:54:28 +09:00
Mods Proper Public Method Case 2017-11-20 20:49:31 -05:00
Objects Fix nested hitobject judgements not being removed 2017-11-13 14:00:35 +09:00
Replays Set the frame time appropriately to reverse judgements a little better 2017-11-10 22:11:25 +09:00
Scoring Remove Extraneous Using Statement 2017-11-20 20:25:14 -05:00
Timing Disable masking optimisations for scrolling hit objects 2017-09-13 15:57:40 +09:00
UI Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator 2017-11-17 12:36:13 +09:00
Ruleset.cs CI fixes 2017-11-17 14:26:33 +09:00
RulesetInfo.cs Let's not rename columns yet 2017-10-14 14:30:58 +09:00
RulesetStore.cs Cache available rulesets as they are pretty static for now 2017-10-25 22:14:36 +09:00