mirror of https://github.com/ppy/osu
Fix nested hitobject judgements not being removed
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@ -212,6 +212,7 @@ protected virtual void AddNested(DrawableHitObject<TObject> h)
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nestedHitObjects = new List<DrawableHitObject<TObject>>();
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h.OnJudgement += (d, j) => OnJudgement?.Invoke(d, j);
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h.OnJudgementRemoved += (d, j) => OnJudgementRemoved?.Invoke(d, j);
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nestedHitObjects.Add(h);
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}
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@ -242,7 +242,7 @@ private void loadObjects()
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OnJudgement?.Invoke(j);
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};
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drawableObject.OnJudgementRemoved += (d, j) => { OnJudgementRemoved?.Invoke(j); };
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drawableObject.OnJudgementRemoved += (d, j) => OnJudgementRemoved?.Invoke(j);
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Playfield.Add(drawableObject);
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}
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